csdmupdate
This commit is contained in:
@@ -5,6 +5,11 @@
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<link rel="icon" type="image/png" href="logo.png">
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<meta property="og:image" content="https://y2kcs.neocities.org/logo.png">
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<meta property="og:title" content="y2k.cs - Powered by Nostalgia"/>
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<meta property="og:image:width" content="800"/>
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<meta property="og:image:height" content="800"/>
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<meta property="og:description" content="You can check the patch notes here!"/>
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<link rel="stylesheet" href="style.css">
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</head>
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<body>
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@@ -27,8 +32,10 @@
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<a href="irc.html">IRC</a>
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<a href="mailto:y2k.cs@proton.me">Email</a>
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<a href="https://steamcommunity.com/groups/y2kcs" target="_blank">Steam</a>
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<a href="http://tiny.cc/y2kcs" target="_blank">Discord</a>
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<a href="https://up.x1b.dev/y2kcs" target="_blank">Discord</a>
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<a href="http://users4.smartgb.com/g/g.php?a=s&i=g44-82757-3d" id="afix">Guestbook</a>
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<h4>[Latest News]</h4>
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<a href="news/csdmupdate" id="afix">CSDM Overhaul</a>
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</p>
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</div>
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<div class="boxmiddleright">
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@@ -36,12 +43,12 @@
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<h4>[Saturday, February 1st, 2025]</h4>
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<hr size="1" noshade>
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<h4>[Counter-Strike 1.6 Server Changes]</h4>
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<p>Small changes both for <b>#Classic</b> & </b>#Deathmatch</b> </p>
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<p>Small changes both for <b id="ctcolor">#Classic</b> & <b id="tcolor">#Deathmatch</b> </p>
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<ul>
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<li>Fixed a bug where <b>/mypoints</b> command would display the following: <b>Command Disabled</b>.
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<li>Fixed a bug where <b id="gcolor">/mypoints</b> command would display the following: <b id="chatcolor">Command Disabled</b>.
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<li>Changed some of the stat commands:<br>
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From <b>/mypoints</b> to <b>/stats</b><br>
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From <b>/myrank</b> to <b>/rank</b><br>
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From <b id="gcolor">/mypoints</b> to <b id="gcolor">/stats</b><br>
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From <b id="gcolor">/myrank</b> to <b id="gcolor">/rank</b><br>
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<li>The ranks have been reset! Check out the top ten players from this years January <a href="bestplayers.html" id="adless" style="color:white;">here!</a>
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</ul>
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<p style="color:grey;">[ waterjones ]</p>
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@@ -55,20 +62,20 @@
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<li>Changed the <b>#patch-notes</b> format.
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</ul>
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<h4>[Counter-Strike 1.6 Server Changes]</h4>
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<p>Changes for <b>#Classic</b></p>
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<p>Changes for <b id="ctcolor">#Classic</b></p>
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<ul>
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<li>The round time has been increased from <b>1:45</b> to <b>2:30</b> minutes.<br>
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<span id="smoltext">The time limit is still kept at 90 minutes.</span>
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<li>We introduced a win limit. Win <b>sixteen</b> rounds for a map change to occur.<br>
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<span id="smoltext">The round limit is still kept at 30 rounds.</span>
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<li>We changed how spectating works. Now you can spectate your own team in <b>first-person only.</b>
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<li>Players now can <b>chat with spectators</b> & vise versa.<br>
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<li>We changed how <span id="speccolor">spectating</span> works. Now you can spectate your own team in <b id="speccolor">first-person only.</b>
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<li>Players now can <b id="speccolor">chat with spectators</b> & vise versa.<br>
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<span id="smoltext">More testing is needed.</span>
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</ul>
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<p>Changed for <b>#Deathmatch</b></p>
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<p>Changed for <b id="tcolor">#Deathmatch</b></p>
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<ul>
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<li>There's a chance that players on T side would <b>spawn with a C4 on defuse maps</b>. That's no longer the case.
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<li>Players can <b>chat with spectators</b> as well.
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<li>There's a chance that players on <span id="tcolor">T</span> side would <b>spawn with a <span id="tcolor">C4</span> on <span id="ctcolor">defuse maps</span></b>. That's no longer the case.
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<li>Players can <b id="speccolor">chat with spectators</b> as well.
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</ul>
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<p style="color:grey;">[ waterjones ]</p>
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@@ -78,24 +85,24 @@
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<h4>[Counter-Strike 1.6 Server Changes]</h4>
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<p>News:<br>
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<ul>
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<li>The <b>#Public</b> server is now working <b>24/7!</b> You can find the IP in the <b>#server-ip</b> channel.
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<li>The <b id="ctcolor">#Public</b> server is now working <b>24/7!</b> You can find the IP in the <b>#server-ip</b> channel.
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<li>We now have an early 2000's inspired website. You can check it out <a href="https://y2kcs.neocities.org" id="adless">here!</a><br>
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<span id="smoltext">At the moment, the website is best viewed on the desktop. The mobile version will come out sometime later this year. We also accept contributions like improvements, changes, etc. You can DM <b style="color:grey;">@waterjones</b> on Discord for more info about that.</span>
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</ul>
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Changes:<br>
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<ul>
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<li>The plugin responsible for music that plays when players join in to the server has been turned off indefinitely.
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<li>The <b>#Public</b> server has a map length of 90 minutes due to prioritization of rounds rather than map length. The round limit is set to 30.
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<li>The <b id="ctcolor">#Public</b> server has a map length of 90 minutes due to prioritization of rounds rather than map length. The round limit is set to 30.
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</ul>
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New Additions:<br>
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<ul>
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<li>The MOTD has been improved, now including list of commands that you can type in our in-game chat.
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<li>You can also type <b>/command</b> in the in-game chat to get a list of available commands.
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<li>The MOTD has been improved, now including list of commands that you can type in our <span id="chatcolor">in-game chat.</span>
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<li>You can also type <b id="gcolor">/command</b> in the <span id="chatcolor">in-game chat</span> to get a list of available commands.
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</ul>
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Removals:<br>
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<ul>
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<li>We removed <b>lots</b> of unused content like maps & models. We're trying to keep our servers as clean & vanilla as possible.
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<li>The <b>/rs</b> command which would reset your score has been removed as it is completely useless.
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<li>The <b id="gcolor">/rs</b> command which would reset your score has been removed as it is completely useless.
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</ul>
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<span style="color:grey;">[ waterjones ]</span></p>
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@@ -119,7 +126,7 @@ Removals:<br>
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</ul>
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Fixes:<br>
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<ul>
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<li>Fixed a <b>"/top15"</b> command bug where it would not fully display all fifteen players by reverting it to only being ten because of the plugin's MOTD character limit. Gonna keep the same <b>"/top15"</b> command for convenience.
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<li>Fixed a <b id="gcolor">"/top15"</b> command bug where it would not fully display all fifteen players by reverting it to only being ten because of the plugin's MOTD character limit. Gonna keep the same <b id="gcolor">"/top15"</b> command for convenience.
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<li>Fixed some of the missing maps by adding them back to the mapcycle. </ul>
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Removals:<br>
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<ul>
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@@ -138,7 +145,7 @@ Things we're currently working on:<br>
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<h4>[Counter-Strike 1.6 Server Changes]</h4>
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<p>Changes:<br>
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<ul>
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<li>The <b>#Deathmatch</b> server is now working <b>24/7!</b><br>
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<li>The <b id="tcolor">#Deathmatch</b> server is now working <b>24/7!</b><br>
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You can check the new IP in the <b>#server-ip</b> channel.
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<li>The music that plays when you connect to the server is back.
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<li>For those who are wondering, here's the current list of songs that are played when you connect:<br>
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@@ -153,23 +160,24 @@ Things we're currently working on:<br>
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<a href="https://www.youtube.com/watch?v=VESQ3I4GgyU" id="adless" target="_blank">Furney, Tayla - You Must Stand Still<br>
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<a href="https://www.youtube.com/watch?v=b5m_MO-NCRM" id="adless" target="_blank">Unknown Artist - Kcik 21</a>
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</ul><ul>
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<li>Removed the AWP on new smaller maps in <b>#Deathmatch.</b>
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<li>Removed the AWP on new smaller maps in <b id="tcolor">#Deathmatch.</b>
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</ul>
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New Additions:<br>
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<ul>
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<li>Fixed & changed skyboxes on most maps.
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<li>Added new maps:<br>
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aim_crazyjump <span id="smoltext">(Deathmatch & Public)</span><br>
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<span id="chatcolor">aim_crazyjump <span id="smoltext">(<span id="tcolor">Deathmatch</span> &<span id="ctcolor">Public</span>)<br>
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</ul>
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<ul>
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<span id="chatcolor">de_c4<span id="smoltext"> (<span id="tcolor">Deathmatch</span> & <span id="ctcolor">Public</span>)</span><br>
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de_kabul<span id="smoltext"> (<span id="tcolor">Deathmatch</span> & <span id="ctcolor">Public</span>)</span><br>
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</ul><ul>
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de_c4<span id="smoltext"> (Deathmatch & Public)</span><br>
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de_kabul<span id="smoltext"> (Deathmatch & Public)</span><br>
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</ul><ul>
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fy_quake<span id="smoltext"> (Deathmatch Only)</span>
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<span id="chatcolor">fy_quake</span><span id="smoltext"> (<span id="tcolor">Deathmatch Only</span>)</span>
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</ul>
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Things we're currently working on:<br>
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<ul>
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<li>Testing out the <b>#Deathmatch</b> server.
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<li>Making the <b>#Public</b> server work 24/7 too.
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<li>Testing out the <b id="tcolor">#Deathmatch</b> server.
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<li>Making the <b id="ctcolor">#Public</b> server work 24/7 too.
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</ul>
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<span style="color:grey;">[ waterjones ]</span></p>
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@@ -185,12 +193,12 @@ Things we're currently working on:<br>
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Removals:<br>
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<ul>
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<li>Removed maps:<br>
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fy_crossfire<span id="smoltext"> (Deathmatch Only)</span><br>
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fy_simpons_street<span id="smoltext"> (Deathmatch & Public)</span><br>
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<span id="chatcolor">fy_crossfire<span id="smoltext"> (<span id="tcolor">Deathmatch Only</span>)</span><br>
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fy_simpons_street<span id="smoltext"> (<span id="tcolor">Deathmatch</span> & <span id="ctcolor">Public</span>)</span><br>
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</ul>
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Things we're currently working on:<br>
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<ul>
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<li>Trying to fix a bug where health refill gives the same amount of hp for getting a headshot on Deathmatch.<span id="smoltext"> (giving +5 hp instead of +10hp)</span>
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<li>Trying to fix a bug where health refill gives the same amount of hp for getting a headshot on <span id="tcolor">Deathmatch.</span><span id="smoltext"> (giving <span id="gcolor">+5 hp</span> instead of <span id="gcolor">+10hp</span>)</span>
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</ul>
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<span style="color:grey;">[ waterjones ]</span></p>
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@@ -206,35 +214,35 @@ Things we're currently working on:<br>
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<p>Changes:</p>
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<ul>
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<li>The plugin that plays the music when you connect to the server is currently absent for the time being.
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<li>The slots have been reduced from 32 to 16 because we have never managed to hit more than 10 players yet.
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<li>We replaced ammo refill with health refill on <b>#Deathmatch.</b><br>
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<span id="smoltext">(+5 hp for a regular kill, +10 hp for a headshot)</span>
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<li>The map length has been now reduced from 20 minutes to 10 minutes on <b>#Deathmatch</b> & <b>#Public</b> servers.
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<li>The slots have been reduced from <span id="chatcolor">32</span> to <span id="chatcolor">16</span> because we have never managed to hit more than 10 players yet.
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<li>We replaced ammo refill with health refill on <b id="tcolor">#Deathmatch.</b><br>
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<span id="smoltext">(<span id="gcolor">+5 hp</span> for a regular kill, <span id="gcolor">+10</span> hp for a headshot)</span>
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<li>The map length has been now reduced from 20 minutes to 10 minutes on <b id="tcolor">#Deathmatch</b> & <b id="ctcolor">#Public</b> servers.
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<li>Slightly updated the MOTD
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</ul>
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New Additions:<br>
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<ul>
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<li>Added new maps:<br>
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aim_edge<span id="smoltext"> (Deathmatch & Public)</span><br>
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aim_prosto<span id="smoltext"> (Deathmatch & Public)</span><br>
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aim_taliban<span id="smoltext"> (Deathmatch & Public)</span><br>
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<span id="chatcolor">aim_edge<span id="smoltext"> (<span id="tcolor">Deathmatch</span> & <span id="ctcolor">Public</span>)</span><br>
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aim_prosto<span id="smoltext"> (<span id="tcolor">Deathmatch</span> & <span id="ctcolor">Public</span>)</span><br>
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aim_taliban<span id="smoltext"> (<span id="tcolor">Deathmatch</span> & <span id="ctcolor">Public</span>)</span><br>
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</ul><ul>
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awp_4one<span id="smoltext"> (Public Only)</span><br>
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awp_space<span id="smoltext"> (Public Only)</span><br>
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awp_bycastor<span id="smoltext"> (Public Only)</span><br>
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awp_winter_fresh_b1<span id="smoltext"> (Public Only)</span><br>
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<span id="chatcolor">awp_4one<span id="smoltext"> (<span id="ctcolor">Public Only</span>)</span><br>
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awp_space<span id="smoltext"> (<span id="ctcolor">Public Only</span>)</span><br>
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awp_bycastor<span id="smoltext"> (<span id="ctcolor">Public Only</span>)</span><br>
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awp_winter_fresh_b1<span id="smoltext"> (<span id="ctcolor">Public Only</span>)</span><br>
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</ul><ul>
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de_icicle<span id="smoltext"> (Deathmatch & Public)</span><br>
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de_inferno_winter<span id="smoltext"> (Deathmatch & Public)</span><br>
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de_slc<span id="smoltext"> (Deathmatch & Public)</span><br>
|
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<span id="chatcolor">de_icicle<span id="smoltext"> (<span id="tcolor">Deathmatch</span> & <span id="ctcolor">Public</span>)</span><br>
|
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de_inferno_winter<span id="smoltext"> (<span id="tcolor">Deathmatch</span> & <span id="ctcolor">Public</span>)</span><br>
|
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de_slc<span id="smoltext"> (<span id="tcolor">Deathmatch</span> & <span id="ctcolor">Public)</span><br>
|
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</ul><ul>
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fy_blueorange<span id="smoltext"> (Deathmatch & Public)</span><br>
|
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fy_crossfire<span id="smoltext"> (Deathmatch Only)</span><br>
|
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fy_dust_aim<span id="smoltext"> (Deathmatch & Public)</span><br>
|
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fy_party<span id="smoltext"> (Deathmatch & Public)</span><br>
|
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fy_sauna<span id="smoltext"> (Deathmatch & Public)</span><br>
|
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fy_simpsons_street<span id="smoltext"> (Deathmatch & Public)</span><br>
|
||||
fy_train<span id="smoltext"> (Deathmatch & Public)</span><br>
|
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<span id="chatcolor">fy_blueorange<span id="smoltext"> (<span id="tcolor">Deathmatch</span> & <span id="ctcolor">Public</span>)</span><br>
|
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fy_crossfire<span id="smoltext"> (<span id="tcolor">Deathmatch Only</span>)</span><br>
|
||||
fy_dust_aim<span id="smoltext"> (<span id="tcolor">Deathmatch</span> & <span id="ctcolor">Public</span>)</span><br>
|
||||
fy_party<span id="smoltext"> (<span id="tcolor">Deathmatch</span> & <span id="ctcolor">Public</span>)</span><br>
|
||||
fy_sauna<span id="smoltext"> (<span id="tcolor">Deathmatch</span> & <span id="ctcolor">Public</span>)</span><br>
|
||||
fy_simpsons_street<span id="smoltext"> (<span id="tcolor">Deathmatch</span> & <span id="ctcolor">Public</span>)</span><br>
|
||||
fy_train<span id="smoltext"> (<span id="tcolor">Deathmatch</span> & <span id="ctcolor">Public</span>)</span><br>
|
||||
</ul>
|
||||
Things we're currently working on:<br>
|
||||
<ul>
|
||||
@@ -249,34 +257,34 @@ Things we're currently working on:<br>
|
||||
<h4>[Discord]</h4>
|
||||
<p>Channels:<br>
|
||||
<ul>
|
||||
<li>Added a <b>#players-of-the-month</b> channel for the top ten best <b>#Deathmatch</b> & <b>#Public</b> players.<span id="smoltext"> (Competitive is not accounted for because it's barely being played and the Events server doesn't even have a leaderboard).
|
||||
<li>Added a <b>#players-of-the-month</b> channel for the top ten best <b id="tcolor">#Deathmatch</b> & <b id="ctcolor">#Public</b> players.<span id="smoltext"> (Competitive is not accounted for because it's barely being played and the Events server doesn't even have a leaderboard).
|
||||
</ul></p>
|
||||
<h4>[Counter-Strike 1.6 Server Changes]</h4>
|
||||
<p>Fixes:<br>
|
||||
<ul>
|
||||
<li>Fixed a bug on the Classic server where the <b>/rtv</b> command wouldn't work at all.
|
||||
<li>Fixed a bug on the <span id="ctcolor">Classic</span> server where the <b id="gcolor">/rtv</b> command wouldn't work at all.
|
||||
</ul>
|
||||
Events:<br>
|
||||
<ul>
|
||||
<li><b>"Hangout Weekends"</b> have been abandoned in favour of weekly community events that players themselves vote for.
|
||||
<li><b id="chatcolor">"Hangout Weekends"</b> have been abandoned in favour of weekly community events that players themselves vote for.
|
||||
</ul>
|
||||
New additions:<br>
|
||||
<ul>
|
||||
<li>Added new maps <span style="color:grey;">(from last weekends event):</span><br>
|
||||
fy_adrenaline<span id="smoltext"> (Public & Deathmatch)</span><br>
|
||||
fy_buzzkill<span id="smoltext"> (Public & Deathmatch)</span><br>
|
||||
fy_buzzkill2<span id="smoltext"> (Public & Deathmatch)</span><br>
|
||||
fy_matrix<span id="smoltext"> (Public only)</span><br>
|
||||
fy_pool_suite<span id="smoltext"> (Public & Deathmatch)</span><br>
|
||||
fy_simpsons<span id="smoltext"> (Public & Deathmatch)</span><br>
|
||||
fy_spongebob<span id="smoltext"> (Public & Deathmatch)</span><br>
|
||||
<span id="chatcolor">fy_adrenaline<span id="smoltext"> (<span id="ctcolor">Public</span> & <span id="tcolor">Deathmatch</span>)</span><br>
|
||||
fy_buzzkill<span id="smoltext"> (<span id="ctcolor">Public</span> & <span id="tcolor">Deathmatch</span>)</span><br>
|
||||
fy_buzzkill2<span id="smoltext"> (<span id="ctcolor">Public</span> & <span id="tcolor">Deathmatch</span>)</span><br>
|
||||
fy_matrix<span id="smoltext"> (<span id="ctcolor">Public only</span>)</span><br>
|
||||
fy_pool_suite<span id="smoltext"> (<span id="ctcolor">Public</span> & <span id="tcolor">Deathmatch</span>)</span><br>
|
||||
fy_simpsons<span id="smoltext"> (<span id="ctcolor">>Public </span>& <span id="tcolor">Deathmatch</span>)</span><br>
|
||||
fy_spongebob<span id="smoltext"> (<span id="ctcolor">Public</span> & <span id="tcolor">Deathmatch</span>)</span><br>
|
||||
</ul>
|
||||
Things we're currently working on:<br>
|
||||
<ul>
|
||||
<li>Getting maps for a pre-planned event that's gonna happen from October 31st till November 3rd. More info about that later.
|
||||
<li>Considering to change the music that plays when a player connects to a server.
|
||||
<li>Considering to remove ammo refill on Deathmatch in place of health refill to avoid spawn-killing.
|
||||
<li>Searching for a plugin (or trying to make one) that gives an auditory feedback when fragging someone on Deathmatch.
|
||||
<li>Considering to remove ammo refill on <span id="tcolor">Deathmatch</span> in place of health refill to avoid spawn-killing.
|
||||
<li>Searching for a plugin (or trying to make one) that gives an auditory feedback when fragging someone on <span id="tcolor">Deathmatch.</span>
|
||||
</ul>
|
||||
<span style="color:grey;">[ waterjones ]</span></p>
|
||||
|
||||
@@ -286,18 +294,18 @@ Things we're currently working on:<br>
|
||||
<h4>[Community]</h4>
|
||||
<p>Complete Re-branding:<br>
|
||||
<ul>
|
||||
<li>Changed our brand name from <b>"COURAGE"</b> to <b>"y2k.cs"</b>
|
||||
<li>Changed our brand name from <b id="tcolor">"COURAGE"</b> to <b id="ctcolor">"y2k.cs"</b>
|
||||
</ul></p>
|
||||
<h4>[Counter-Strike 1.6 Server Changes]</h4>
|
||||
<p>Events:<br>
|
||||
<ul>
|
||||
<li>There's a new upcoming weekly event called "Hangout Weekends". For more info, go to<b> #events</b> channel.
|
||||
<li>There's a new upcoming weekly event called <span id="chatcolor">"Hangout Weekends".</span> For more info, go to<b> #events</b> channel.
|
||||
</ul></p>
|
||||
<h4>[Website]</h4>
|
||||
<p>We now have a website!<br>
|
||||
<ul>
|
||||
<li>You can go check it out<a href="https://y2kcs.neocities.org/" id="adless"> here!</a><br>
|
||||
<span id="smoltext">The web page is static so each update is manually written each week/month by hand</span>
|
||||
<span id="smoltext">The web page is static so each update is manually written each week/month by hand.</span>
|
||||
</ul></p>
|
||||
<h4>[Steam Group]</h4>
|
||||
<ul>
|
||||
@@ -319,13 +327,13 @@ Things we're currently working on:<br>
|
||||
<h4>[Counter-Strike 1.6 Server Changes]</h4>
|
||||
<p>New Changes:<br>
|
||||
<ul>
|
||||
<li>Added the Classic and Competitive servers back.<br><span id="smoltext"> You can check the IP's in <b style="color:grey;">#server-ip</b> channel for more info.</span>
|
||||
<li>Added the <span id="ctcolor">Classic</span> and <span id="tcolor">Competitive</span> servers back.<br><span id="smoltext"> You can check the IP's in <b style="color:grey;">#server-ip</b> channel for more info.</span>
|
||||
<li>Changed the IP's of all servers.<span id="smoltext"> (you still have to use the console to connect to the servers unfortunately)</span>
|
||||
</ul>
|
||||
New additions:<br>
|
||||
<ul>
|
||||
<li>New maps:<br>
|
||||
fy_new_pool_day2 <span id="smoltext">(Classic & Deathmatch)</span>
|
||||
<span id="chatcolor">fy_new_pool_day2</span> <span id="smoltext">(<span id="ctcolor">Classic</span> & <span id="tcolor">Deathmatch</span>)</span>
|
||||
</ul>
|
||||
Things we're currently working on:<br>
|
||||
<ul>
|
||||
@@ -339,7 +347,7 @@ Things we're currently working on:<br>
|
||||
<h4>[Counter-Strike 1.6 Server Changes]</h4>
|
||||
<p>New Changes:<br>
|
||||
<ul>
|
||||
<li>The servers are private <span style="color:grey;">(not visible in the server list)</span> due to the usage of tunneling & you can only connect to them using the console:<br> <b>connect 147.185.221.18:59742</b>
|
||||
<li>The servers are private <span style="color:grey;">(not visible in the server list)</span> due to the usage of tunneling & you can only connect to them using the <span id="chatcolor">console:<br> <b id="chatcolor">connect 147.185.221.18:59742</b></span>
|
||||
</ul>
|
||||
New additions<br>
|
||||
<ul>
|
||||
@@ -367,38 +375,38 @@ Things we're currently working on:<br>
|
||||
New additions:<br>
|
||||
<ul>
|
||||
<li>Added new gamemodes:<br>
|
||||
Classic<br>
|
||||
Competitive<span id="smoltext"> (1v1, 2v2 & 5v5)</span>
|
||||
<span id="ctcolor">Classic<br>
|
||||
<span id="tcolor">Competitive<span id="smoltext"> (<span id="gcolor">1v1, 2v2</span> & <span id="gcolor">5v5</span>)</span>
|
||||
</ul>
|
||||
<ul>
|
||||
<li>Added new plugins:<br>
|
||||
An improved smoke plugin.<span id="smoltext"> (Competitive)</span><br>
|
||||
A competitive match plugin.<span id="smoltext"> (Competitive)</span><br>
|
||||
A teammate anti-flash plugin. <span id="smoltext">(Classic)</span>
|
||||
An improved smoke plugin.<span id="smoltext"> (<span id="tcolor">Competitive</span>)</span><br>
|
||||
A competitive match plugin.<span id="smoltext"> (<span id="tcolor">Competitive</span>)</span><br>
|
||||
A teammate anti-flash plugin. <span id="smoltext">(<span id="ctcolor">Classic</span>)</span>
|
||||
</ul>
|
||||
<ul>
|
||||
<li>Added new maps:<br>
|
||||
ak-47_map <span id="smoltext">(Competitive)</span><br>
|
||||
<span id="chatcolor">ak-47_map <span id="smoltext">(<span id="tcolor">Competitive</span>)</span><br>
|
||||
</ul><ul>
|
||||
awp_city<span id="smoltext"> (Classic)</span><br>
|
||||
awp_dust<span id="smoltext"> (Classic)</span><br>
|
||||
awp_india<span id="smoltext"> (Classic)</span><br>
|
||||
awp_library<span id="smoltext"> (Classic)</span><br>
|
||||
<span id="chatcolor">awp_city<span id="smoltext"> (<span id="ctcolor">Classic</span>)</span><br>
|
||||
awp_dust<span id="smoltext"> (<span id="ctcolor">Classic</span>)</span><br>
|
||||
awp_india<span id="smoltext"> (<span id="ctcolor">Classic</span>)</span><br>
|
||||
awp_library<span id="smoltext"> (<span id="ctcolor">Classic</span>)</span><br>
|
||||
</ul><ul>
|
||||
cs_max <span id="smoltext">(Classic & Deathmatch)</span><br>
|
||||
<span id="chatcolor">cs_max <span id="smoltext">(<span id="ctcolor">Classic</span> & <span id="tcolor">Deathmatch</span>)</span><br>
|
||||
</ul><ul>
|
||||
de_amr<span id="smoltext"> (Classic & Deathmatch)</span><br>
|
||||
de_avangard<span id="smoltext"> (Classic & Deathmatch)</span><br>
|
||||
de_bretonia<span id="smoltext"> (Classic & Deathmatch)</span><br>
|
||||
de_shortdust<span id="smoltext"> (Competitive)</span><br>
|
||||
de_shortdust2<span id="smoltext"> (Competitive)</span><br>
|
||||
de_shortinferno<span id="smoltext"> (Competitive)</span><br>
|
||||
de_shorttrain<span id="smoltext"> (Competitive)</span><br>
|
||||
de_westwood<span id="smoltext"> (Classic & Deathmatch)</span><br>
|
||||
<span id="chatcolor">de_amr<span id="smoltext"> (<span id="ctcolor">Classic</span> & <span id="tcolor">Deathmatch</span>)</span><br>
|
||||
de_avangard<span id="smoltext"> (<span id="ctcolor">Classic</span> & <span id="tcolor">Deathmatch</span>)</span><br>
|
||||
de_bretonia<span id="smoltext"> (<span id="ctcolor">Classic</span> & <span id="tcolor">Deathmatch</span>)</span><br>
|
||||
de_shortdust<span id="smoltext"> (<span id="tcolor">Competitive</span>)</span><br>
|
||||
de_shortdust2<span id="smoltext"> (<span id="tcolor">Competitive</span>)</span><br>
|
||||
de_shortinferno<span id="smoltext"> (<span id="tcolor">Competitive</span>)</span><br>
|
||||
de_shorttrain<span id="smoltext"> (<span id="tcolor">Competitive</span>)</span><br>
|
||||
de_westwood<span id="smoltext"> (<span id="ctcolor">Classic</span> & <span id="tcolor">Deathmatch</span>)</span><br>
|
||||
</ul>
|
||||
Things we're currently working on:<br>
|
||||
<ul>
|
||||
<li>Testing both Classic and Competitive gamemodes
|
||||
<li>Testing both <span id="ctcolor">Classic</span> and <span id="tcolor">Competitive</span> gamemodes
|
||||
</ul>
|
||||
<span style="color:grey;">[ waterjones ]</span></p>
|
||||
|
||||
@@ -416,7 +424,7 @@ Things we're currently working on:<br>
|
||||
<li>More map voting improvements.<span id="smoltext"> (separate mapcycle configs depending on player count)</span>
|
||||
<li>Balanced out the skillpoints.
|
||||
<li>Made command advertisements less frequent.
|
||||
<li>Increased the slot size from 16 to 32.
|
||||
<li>Increased the slot size from <span id="chatcolor">16</span> to <span id="chatcolor">32.</span>
|
||||
</ul>
|
||||
New Additions:<br>
|
||||
<ul>
|
||||
@@ -438,7 +446,7 @@ New Additions:<br>
|
||||
<li>Switched from HLDS to Re-HLDS.<span id="smoltext"> <a href="https://github.com/dreamstalker/rehlds" id="adless" target="_blank">(https://github.com/dreamstalker/rehlds).</a></span>
|
||||
<li>Removed unnecessary modules and plugins.
|
||||
<li>Added support for Non-Steam players.
|
||||
<li>Disabled the AWP on smaller maps. <span id="smoltext">(aim, fy & 2x2).</span>
|
||||
<li>Disabled the AWP on smaller maps. <span id="smoltext">(<span id="chatcolor">aim, fy</span> & <span id="chatcolor">2x2).</span>
|
||||
<li>Points have been reset!
|
||||
</ul>
|
||||
Fixes:<br>
|
||||
@@ -455,11 +463,11 @@ New additions:<br>
|
||||
</ul>
|
||||
Added new maps:<br>
|
||||
<ul>
|
||||
<li>de_abaddon
|
||||
<li>de_cpl_fire
|
||||
<li id="chatcolor">de_abaddon
|
||||
<li id="chatcolor">de_cpl_fire
|
||||
</ul><ul>
|
||||
<li>fy_poolparty
|
||||
<li>fy_tuscan
|
||||
<li id="chatcolor">fy_poolparty
|
||||
<li id="chatcolor">fy_tuscan
|
||||
</ul>
|
||||
Things we're currently working on:<br>
|
||||
<ul>
|
||||
@@ -488,8 +496,8 @@ Things we're currently working on:<br>
|
||||
<ul>
|
||||
<li>Introduced a simplified welcome MOTD with a link to our Discord server.
|
||||
<li>Added an advert plugin that displays simple chat commands like:<br>
|
||||
<b>/discord</b> <span id="smoltext">(gives a link to our discord server in the chat)</span><br>
|
||||
<b>/contact</b> <span id="smoltext">(gives the owners contact)</span>
|
||||
<b id="gcolor">/discord</b> <span id="smoltext">(gives a link to our discord server in the chat)</span><br>
|
||||
<b id="gcolor">/contact</b> <span id="smoltext">(gives the owners contact)</span>
|
||||
</ul></p>
|
||||
<p>Things we're currently working on:<br>
|
||||
<ul>
|
||||
@@ -506,10 +514,10 @@ Upcoming projects:
|
||||
<center>
|
||||
<div>
|
||||
<p id="smoltext">powered by nostalgia 2023-2025 - page written by waterjones
|
||||
<br>last edited on: Saturday, February 1st, 2025 @ 09:37 EET<br> email us: y2k.cs@proton.me</p>
|
||||
<br>last edited on: Monday, February 3rd, 2025 @ 08:33 EET<br> email us: y2k.cs@proton.me</p>
|
||||
<a href="https://wiby.org/" id="aimage" target="_blank"><img width="88px" height="31px" src="https://wiby.org/about/wiby.org.gif" alt="wiby.org"></a>
|
||||
<a href="https://www.w3schools.com/html/html_responsive.asp" id="aimage" target="_blank"><img width="88px" height="31px" src="https://seirdy.one/p/b/mobilefriendly.1035495686.png" alt="we're mobile friendly now!"></a>
|
||||
<a href="https://micro-editor.github.io/" id="aimage" target="_blank"><img width="88px" height="31px" src="micro.png" alt="this website was written on Micro"></a>
|
||||
<a href="https://micro-editor.github.io/" id="aimage" target="_blank"><img width="88px" height="31px" src="micro.png" alt="this website was written on Micro"></a>
|
||||
<a href="https://git.x1b.dev/" id="aimage" target="_blank"><img width="88px" height="31px" src="x1b.png" alt="git.x1b.dev"></a>
|
||||
<a href="https://ko-fi.com/waterjones" id="aimage" target="_blank"><img width="88px" height="31px" src="kofi.png" alt="consider supporting us"></a>
|
||||
<a href="index.html" id="aimage"><img width="88px" height="31px" src="y2kcsbutton.png" alt="y2k.cs" target="_blank"></a>
|
||||
|
||||
Reference in New Issue
Block a user