From 35ee14220df26d25578575f3b3793b68cfea2b8b Mon Sep 17 00:00:00 2001 From: waterjones Date: Mon, 3 Feb 2025 09:07:27 +0200 Subject: [PATCH] csdmupdate --- webpage/about.html | 11 +- webpage/bestplayers.html | 12 ++- webpage/donate.html | 21 ++-- webpage/index.html | 24 +++-- webpage/irc.html | 12 ++- webpage/maplist.html | 160 ++++++++++++++------------- webpage/news.xml | 29 +++++ webpage/news/csdmupdate.html | 100 +++++++++++++++++ webpage/patchnotes.html | 204 ++++++++++++++++++----------------- webpage/rules.html | 11 +- webpage/screenshots.html | 11 +- webpage/servers.html | 10 +- webpage/style.css | 15 +++ 13 files changed, 418 insertions(+), 202 deletions(-) create mode 100644 webpage/news.xml create mode 100644 webpage/news/csdmupdate.html diff --git a/webpage/about.html b/webpage/about.html index 1ca0b86..95ffe62 100644 --- a/webpage/about.html +++ b/webpage/about.html @@ -5,6 +5,11 @@ + + + + + @@ -27,8 +32,10 @@ IRC Email Steam - Discord + Discord Guestbook +

[Latest News]

+ CSDM Overhaul

@@ -48,7 +55,7 @@

powered by nostalgia 2023-2025 - page written by waterjones -
last edited on: Saturday, February 1st, 2025 @ 09:38 EET
email us: y2k.cs@proton.me

+
last edited on: Monday, February 3rd, 2025 @ 08:29 EET
email us: y2k.cs@proton.me

wiby.org we're mobile friendly now! this website was written on Micro diff --git a/webpage/bestplayers.html b/webpage/bestplayers.html index a72d5cb..ea18fd2 100644 --- a/webpage/bestplayers.html +++ b/webpage/bestplayers.html @@ -5,6 +5,12 @@ + + + + + + @@ -27,8 +33,10 @@ IRC Email Steam - Discord + Discord Guestbook +

[Latest News]

+ CSDM Overhaul

@@ -71,7 +79,7 @@

powered by nostalgia 2023-2025 - page written by waterjones -
last edited on: Saturday, February, 2025 @ 09:38 EET
email us: y2k.cs@proton.me

+
last edited on: Monday, February 3rd, 2025 @ 08:30 EET
email us: y2k.cs@proton.me

wiby.org we're mobile friendly now! this website was written on Micro diff --git a/webpage/donate.html b/webpage/donate.html index 3015b0e..74f12f9 100644 --- a/webpage/donate.html +++ b/webpage/donate.html @@ -5,6 +5,12 @@ + + + + + + @@ -27,29 +33,32 @@ IRC Email Steam - Discord + Discord Guestbook +

[Latest News]

+ CSDM Overhaul

[Donations are now welcome!]


[What are the benefits of donating?]

-

By donating, you're helping us to make our servers run 24/7. You're also getting a Supporter role on our Discord server which lets you get all the upcoming content sooner than everyone else & you're ALSO getting a [Supporter] role on our "Counter-Strike" servers which acts as a VIP. That means Slot reservations and parachute access.
+

By donating, you're helping us to make our servers run 24/7. You're also getting a Supporter role on our Discord server which lets you get all the upcoming content sooner than everyone else & you're ALSO getting a [Supporter] role on our "Counter-Strike" servers which acts as a VIP. That means Slot reservations and parachute access.
Once you do donate, please send us your SteamID via our email or DM the owner on Discord: @waterjones so we could give your roles.

[How do I donate]?

-

We now have a Ko-fi page! You can do one-time donations but if you want to keep supporting the project, you can do it monthly as well.
+

We now have a Ko-fi page! You can do one-time donations but if you want to keep supporting the project, you can do it monthly as well.
We tried making the minimum amount as low as possible.

[Donation goals]

Our donation goal is yearly. To make our servers run 24/7 for a solid year, our goal needs to be roughly around 55.08 Euro. Any excess money will be put aside for other projects such as additional community servers, prize pools for community events or simply donated to charity.
Keep in mind that new community servers will increase the yearly goal!

[How much donations we got this year?]

-

This year we got 0 / 55.08 Euro.
+

This year we got 56 / 55.08 Euro.
The info might not always be correct because our site is static & everything is being written by hand.

[People who donated]

    -
  • N/A +
  • 1911 has donated 56 euros
    + To a promising year, I guess lmao.
@@ -57,7 +66,7 @@

powered by nostalgia 2023-2025 - page written by waterjones -
last edited on: Saturday, February 1st, 2025 @ 09:39 EET
email us: y2k.cs@proton.me

+
last edited on: Monday, February 3rd, 2025 @ 08:30 EET
email us: y2k.cs@proton.me

wiby.org we're mobile friendly now! this website was written on Micro diff --git a/webpage/index.html b/webpage/index.html index 212c449..faa46f2 100644 --- a/webpage/index.html +++ b/webpage/index.html @@ -5,6 +5,11 @@ + + + + + @@ -27,8 +32,10 @@ IRC Email Steam - Discord + Discord Guestbook +

[Latest News]

+ CSDM Overhaul

@@ -49,7 +56,8 @@

We have moved from quakenet.org to oftc.net for our IRC chatroom.
You can use the /connect irc.oft.net command to connect to the server and /join #y2k.cs command to join our chatroom on your prefered IRC client. Or you can simply use the built-in qwebirc interface on our IRC page.

We're also happy to announce that you can now find us on wiby.org! So from now on, we will have a cool looking wiby.org badge at the bottom of our site with plenty of other late 90's inspired badges.
- For those who are unaware, this search engine indexes old look-alike webpages with simple html code but you can also submit your own page on their search engine which is what we did. Didn't expect us to actually turn up on their search engine so that's pretty awesome!

+ For those who are unaware, this search engine indexes old look-alike webpages with simple html code but you can also submit your own page on their search engine which is what we did. Didn't expect us to actually turn up on their search engine so that's pretty awesome!
+ Happy scrolling!

[ waterjones ]

[Website changes]

[Friday, January 24th, 2025]

@@ -82,8 +90,8 @@
[ waterjones ]

[Full Release]

[Friday, January 17th, 2025]


-

Finally, after a little over a year of ups and downs, we finally got a full release! We got both #Deathmatch & #Classic servers working 24/7 & we got a website working too which you're viewing at this very moment! Everything is finally falling into it's place.

-

We did a lot of changes with this release - mostly making our servers as vanilla as possible. We removed a LOT of maps, only keeping the default ones while adding a few more popular community made ones. You can now check the current map list in the top bar. We also removed unused in-game commands such as /rs! And for those who played here while the servers were in testing phase might remember music playing when joining in. That has also been removed for the foreseeable future. Overall a massive overhaul!

+

Finally, after a little over a year of ups and downs, we finally got a full release! We got both #Deathmatch & #Classic servers working 24/7 & we got a website working too which you're viewing at this very moment! Everything is finally falling into it's place.

+

We did a lot of changes with this release - mostly making our servers as vanilla as possible. We removed a LOT of maps, only keeping the default ones while adding a few more popular community made ones. You can now check the current map list in the top bar. We also removed unused in-game commands such as /rs! And for those who played here while the servers were in testing phase might remember music playing when joining in. That has also been removed for the foreseeable future. Overall a massive overhaul!

We're finally moving into the right direction & We cannot wait to see you all playing on our servers!
Happy fragging!
[ waterjones ]

@@ -95,17 +103,17 @@
  • friedman6523
  • robg6364
    -

    Best #Deathmatch players:

    +

    Best #Deathmatch players:

    1. exoo~~ limun
    2. Sant-tu
    3. Mehu-Janne
    -

    Best #Classic players:

    +

    Best #Classic players:

    1. bichugan
    2. Eyeless Monah
      -
    3. A Rich Awesome Man
      +
    4. CSDOWN | Original Player

    Creator & Head Admin are not accounted for!

  • @@ -113,7 +121,7 @@

    powered by nostalgia 2023-2025 - page written by waterjones -
    last edited on: Saturday, February 1st, 2025 @ 10:03 EET
    email us: y2k.cs@proton.me

    +
    last edited on: Monday, February 3rd, 2025 @ 08:31 EET
    email us: y2k.cs@proton.me

    wiby.org we're mobile friendly now! this website was written on Micro diff --git a/webpage/irc.html b/webpage/irc.html index 3bb5841..2a4a9f3 100644 --- a/webpage/irc.html +++ b/webpage/irc.html @@ -5,6 +5,12 @@ + + + + + + @@ -27,8 +33,10 @@ IRC Email Steam - Discord + Discord Guestbook +

    [Latest News]

    + CSDM Overhaul

    @@ -36,7 +44,7 @@

    powered by nostalgia 2023-2025 - page written by waterjones -
    last edited on: Saturday, February 1st, 2025 @ 09:40 EET
    email us: y2k.cs@proton.me

    +
    last edited on: Monday, February 3rd, 2025 @ 08:31 EET
    email us: y2k.cs@proton.me

    wiby.org we're mobile friendly now! this website was written on Micro diff --git a/webpage/maplist.html b/webpage/maplist.html index 9eb74bc..968c22e 100644 --- a/webpage/maplist.html +++ b/webpage/maplist.html @@ -5,6 +5,12 @@ + + + + + + @@ -27,127 +33,129 @@ IRC Email Steam - Discord + Discord Guestbook +

    [Latest News]

    + CSDM Overhaul

    [Map list]

    -

    [for #Deathmatch]

    +

    [for #Deathmatch]


    [Aim maps]

      -
    • aim_headshot -
    • aim_map +
    • aim_headshot +
    • aim_map

    [Hostage maps]

      -
    • cs_747 -
    • cs_assault -
    • cs_backalley -
    • cs_estate -
    • cs_havana -
    • cs_italy -
    • cs_mansion -
    • cs_militia -
    • cs_office -
    • cs_siege +
    • cs_747 +
    • cs_assault +
    • cs_backalley +
    • cs_estate +
    • cs_havana +
    • cs_italy +
    • cs_mansion +
    • cs_militia +
    • cs_office +
    • cs_siege

    [Defusal maps]

      -
    • de_airstrip -
    • de_aztec -
    • de_cbble -
    • de_chateau -
    • de_dust -
    • de_dust2 -
    • de_inferno -
    • de_mirage -
    • de_nuke -
    • de_rats -
    • de_piranesi -
    • de_prodigy -
    • de_storm -
    • de_survivor -
    • de_torn -
    • de_train -
    • de_tuscan -
    • de_vertigo +
    • de_airstrip +
    • de_aztec +
    • de_cbble +
    • de_chateau +
    • de_dust +
    • de_dust2 +
    • de_inferno +
    • de_mirage +
    • de_nuke +
    • de_rats +
    • de_piranesi +
    • de_prodigy +
    • de_storm +
    • de_survivor +
    • de_torn +
    • de_train +
    • de_tuscan +
    • de_vertigo

    [Fight yard maps]

      -
    • fy_iceworld -
    • fy_pool_day -
    • fy_snow +
    • fy_iceworld +
    • fy_pool_day +
    • fy_snow

    [Map list]

    -

    [for #Classic]

    +

    [for #Classic]


    [Aim maps]

      -
    • aim_headshot -
    • aim_map +
    • aim_headshot +
    • aim_map

    [Assassination maps]

      -
    • as_oilrig +
    • as_oilrig

    [AWP maps]

      -
    • awp_4one -
    • awp_bycastor -
    • awp_city -
    • awp_dust -
    • awp_india -
    • awp_library +
    • awp_4one +
    • awp_bycastor +
    • awp_city +
    • awp_dust +
    • awp_india +
    • awp_library

    [Hostage maps]

      -
    • cs_747 -
    • cs_assault -
    • cs_backalley -
    • cs_estate -
    • cs_havana -
    • cs_italy -
    • cs_militia -
    • cs_office -
    • cs_siege +
    • cs_747 +
    • cs_assault +
    • cs_backalley +
    • cs_estate +
    • cs_havana +
    • cs_italy +
    • cs_militia +
    • cs_office +
    • cs_siege

    [Defusal maps]

      -
    • de_airstrip -
    • de_aztec -
    • de_cbble -
    • de_chateau -
    • de_dust -
    • de_dust2 -
    • de_inferno -
    • de_mirage -
    • de_nuke -
    • de_piranesi -
    • de_prodigy -
    • de_storm -
    • de_survivor -
    • de_torn -
    • de_train -
    • de_tuscan -
    • de_vertigo -
    • de_westwood +
    • de_airstrip +
    • de_aztec +
    • de_cbble +
    • de_chateau +
    • de_dust +
    • de_dust2 +
    • de_inferno +
    • de_mirage +
    • de_nuke +
    • de_piranesi +
    • de_prodigy +
    • de_storm +
    • de_survivor +
    • de_torn +
    • de_train +
    • de_tuscan +
    • de_vertigo +
    • de_westwood

    [Fight yard maps]

      -
    • fy_iceworld -
    • fy_pool_day -
    • fy_snow +
    • fy_iceworld +
    • fy_pool_day +
    • fy_snow

    powered by nostalgia 2023-2025 - page written by waterjones -
    last edited on: Saturday, February 1st, 2025 @ 09:41 EET
    email us: y2k.cs@proton.me

    +
    last edited on: Monday, February 3rd, 2025 @ 08:32 EET
    email us: y2k.cs@proton.me

    wiby.org we're mobile friendly now! this website was written on Micro diff --git a/webpage/news.xml b/webpage/news.xml new file mode 100644 index 0000000..b254d66 --- /dev/null +++ b/webpage/news.xml @@ -0,0 +1,29 @@ + + + + y2k.cs - Powered by Nostalgia + Read our latest y2k.cs community updates + + https://y2kcs.neocities.org/logo.png + y2k.cs + https://y2kcs.neocities.org/ + + https://y2kcs.neocities.org + + Sat, 2 Feb 2025 15:38 +0200 + + 20000 + + + Deathmatch Overhaul + + Over the weekend, me and our head admin 1911 had a chance to test out a new CSDM module for our #Deathmatch server, so in today's update blog post, we are gonna talk about module's neat quirks and features... + + https://y2kcs.neocities.org/news/csdmupdate + + Mon, 3 Feb 2025 08:36 +0200 + + + + + \ No newline at end of file diff --git a/webpage/news/csdmupdate.html b/webpage/news/csdmupdate.html new file mode 100644 index 0000000..7a40c65 --- /dev/null +++ b/webpage/news/csdmupdate.html @@ -0,0 +1,100 @@ + + + + y2k.cs - Powered by Nostalgia + + + + + + + + + + + +
    +y2k.cs +
    +
    +
    +

    [Site navigation]

    + Rules + Servers + Map list + About us + Donations + Patch notes + Best players + Screenshots + Source code +

    [Communication]

    + IRC + Email + Steam + Discord + Guestbook +

    [Latest News]

    + CSDM Overhaul +

    +
    +
    +

    [Deathmatch Overhaul]

    +

    [Monday, February 3rd, 2025]

    +
    +

    Over the weekend, me & our head admin 1911 had a chance to test out a new CSDM module for our #Deathmatch server, so in today's update blog post, we are gonna talk about module's neat quirks & features.
    +Yes, this is not a plugin, it is indeed a module which is possible via reHLDS & ReGameDLL_CS.

    +

    [Team Selection]

    +

    When you connect to the server, you won't get a chance to pick which side you wanna play on because it will be automatically done for you by the module itself.
    +Of course, if you want to change the teams mid game, you can freely do that!

    +

    [Weapons]

    +

    On our previous CSDM plugin, there was only one way to re-enable your weapon equip menu. This was in case you selected the "3. 2 + Don't show menu again" option which would make your weapon selection persistent up until a map change, or if you typed /guns in the chat. +When making your selected weapons persistent after today's update, the following message will appear:
    +[CSDM] Press 'G' or type 'guns' in chat to re-enable your equip menu.

    +

    So with this module, it's not possible to accidentally drop your weapon with the default bind which is 'G'. When you do press G or type 'guns' in the chat, the following message will appear:
    +[CSDM] Your equip menu has been re-enabled.
    +There were instances where someone would accidentally drop their weapon & it would disappear so that has been resolved by itself.
    +Also, your equip menu will only re-enable after respawning!

    +

    At this moment, all weapons are available on all maps. Sometime in the near future, we will fix this.
    +The nades have been removed as they are unneccesary.

    +

    [Fragging]

    +

    This is the part we are most excited to talk about. When getting a frag, you will gain +5hp per kill. If you get a headshot, you will gain +10hp. Sounds familiar? Yes, we had this feature not too long ago but it didn't work as intended.
    +Due to health refill, you won't get your ammo refilled after getting a frag. This was done to maintain balance.
    +Armor refill is also enabled but it needs more testing.

    +

    When getting a headshot, you will get a blue coloured fade screen to give some visual feedback. There's also a boop sound that plays each time you get a headshot which gives you an auditory feedback. I personally find the sound pretty satisfying and very hilarious!
    +Oh, there's also a neat little feature where you can see your frags being displayed where the money is.

    +

    [Spawn Points]

    +

    We always had random spawns selected by default on our bigger maps such as de_dust2 & de_inferno to make it a little more interesting. With this module, not all have the required config files such as de_mirage but we're working on that. If you see any maps that don't have random spawn points, please inform us via our email! +

    [Some additional features]

    +

    Here are the list of unused cvars & what they do:

    +
      +
    • csdm_hide_kill_feed 0
      + Hide other players kill feed and show only yours. +
    • csdm_hit_indicator 0
      + Indicate when player hit someone on screen. +
    • csdm_hs_only_mode 0
      + Only accept hits at head on players. +
    • csdm_hud_kd_ratio 0
      + Show kill/death ratio & headshot percentage in hud message. +
    +

    The descriptions were taken from SmileYzn's github page.

    +

    [Hitbox Fixing]

    +

    This is a really weird one. When we got the module for our #Deathmatch server, we also got two more modules bundled in. Accuracy Fix & Hitbox Fix . Me & 1911 tried the Accuracy Fix module & we found how much easier it was to hit your shots mid air. In fact, it was so easy that we decided to remove the module entirely as it felt like it broke the game. The Hitbox Fix module is still present on the server but we haven't noticed anything different in particular so if any of you face any issues, feel free to email us.

    +

    The module was made by SmileYzn, so if any of you want to host your own instance, you can click here to get all the required modules!

    +

    [ waterjones ]

    +
    +
    +
    +
    +

    powered by nostalgia 2023-2025 - page written by waterjones +
    last edited on: Monday, February 3rd 2025 @ 08:28 EET
    email us: y2k.cs@proton.me

    + wiby.org + we're mobile friendly now! + this website was written on Micro + git.x1b.dev + consider supporting us + y2k.cs +
    +
    + + diff --git a/webpage/patchnotes.html b/webpage/patchnotes.html index eee2d85..63ed817 100644 --- a/webpage/patchnotes.html +++ b/webpage/patchnotes.html @@ -5,6 +5,11 @@ + + + + + @@ -27,8 +32,10 @@ IRC Email Steam - Discord + Discord Guestbook +

    [Latest News]

    + CSDM Overhaul

    @@ -36,12 +43,12 @@

    [Saturday, February 1st, 2025]


    [Counter-Strike 1.6 Server Changes]

    -

    Small changes both for #Classic & #Deathmatch

    +

    Small changes both for #Classic & #Deathmatch

      -
    • Fixed a bug where /mypoints command would display the following: Command Disabled. +
    • Fixed a bug where /mypoints command would display the following: Command Disabled.
    • Changed some of the stat commands:
      - From /mypoints to /stats
      - From /myrank to /rank
      + From /mypoints to /stats
      + From /myrank to /rank
    • The ranks have been reset! Check out the top ten players from this years January here!

    [ waterjones ]

    @@ -55,20 +62,20 @@
  • Changed the #patch-notes format.

    [Counter-Strike 1.6 Server Changes]

    -

    Changes for #Classic

    +

    Changes for #Classic

    • The round time has been increased from 1:45 to 2:30 minutes.
      The time limit is still kept at 90 minutes.
    • We introduced a win limit. Win sixteen rounds for a map change to occur.
      The round limit is still kept at 30 rounds. -
    • We changed how spectating works. Now you can spectate your own team in first-person only. -
    • Players now can chat with spectators & vise versa.
      +
    • We changed how spectating works. Now you can spectate your own team in first-person only. +
    • Players now can chat with spectators & vise versa.
      More testing is needed.
    -

    Changed for #Deathmatch

    +

    Changed for #Deathmatch

      -
    • There's a chance that players on T side would spawn with a C4 on defuse maps. That's no longer the case. -
    • Players can chat with spectators as well. +
    • There's a chance that players on T side would spawn with a C4 on defuse maps. That's no longer the case. +
    • Players can chat with spectators as well.

    [ waterjones ]

    @@ -78,24 +85,24 @@

    [Counter-Strike 1.6 Server Changes]

    News:

      -
    • The #Public server is now working 24/7! You can find the IP in the #server-ip channel. +
    • The #Public server is now working 24/7! You can find the IP in the #server-ip channel.
    • We now have an early 2000's inspired website. You can check it out here!
      At the moment, the website is best viewed on the desktop. The mobile version will come out sometime later this year. We also accept contributions like improvements, changes, etc. You can DM @waterjones on Discord for more info about that.
    Changes:
    • The plugin responsible for music that plays when players join in to the server has been turned off indefinitely. -
    • The #Public server has a map length of 90 minutes due to prioritization of rounds rather than map length. The round limit is set to 30. +
    • The #Public server has a map length of 90 minutes due to prioritization of rounds rather than map length. The round limit is set to 30.
    New Additions:
      -
    • The MOTD has been improved, now including list of commands that you can type in our in-game chat. -
    • You can also type /command in the in-game chat to get a list of available commands. +
    • The MOTD has been improved, now including list of commands that you can type in our in-game chat. +
    • You can also type /command in the in-game chat to get a list of available commands.
    Removals:
    • We removed lots of unused content like maps & models. We're trying to keep our servers as clean & vanilla as possible. -
    • The /rs command which would reset your score has been removed as it is completely useless. +
    • The /rs command which would reset your score has been removed as it is completely useless.
    [ waterjones ]

    @@ -119,7 +126,7 @@ Removals:
    Fixes:
      -
    • Fixed a "/top15" command bug where it would not fully display all fifteen players by reverting it to only being ten because of the plugin's MOTD character limit. Gonna keep the same "/top15" command for convenience. +
    • Fixed a "/top15" command bug where it would not fully display all fifteen players by reverting it to only being ten because of the plugin's MOTD character limit. Gonna keep the same "/top15" command for convenience.
    • Fixed some of the missing maps by adding them back to the mapcycle.
    Removals:
      @@ -138,7 +145,7 @@ Things we're currently working on:

      [Counter-Strike 1.6 Server Changes]

      Changes:

        -
      • The #Deathmatch server is now working 24/7!
        +
      • The #Deathmatch server is now working 24/7!
        You can check the new IP in the #server-ip channel.
      • The music that plays when you connect to the server is back.
      • For those who are wondering, here's the current list of songs that are played when you connect:
        @@ -153,23 +160,24 @@ Things we're currently working on:
        Furney, Tayla - You Must Stand Still
        Unknown Artist - Kcik 21
        -
      • Removed the AWP on new smaller maps in #Deathmatch. +
      • Removed the AWP on new smaller maps in #Deathmatch.
      New Additions:
      • Fixed & changed skyboxes on most maps.
      • Added new maps:
        - aim_crazyjump (Deathmatch & Public)
        + aim_crazyjump (Deathmatch &Public)
        +
      +
        + de_c4 (Deathmatch & Public)
        + de_kabul (Deathmatch & Public)
        - de_c4 (Deathmatch & Public)
        - de_kabul (Deathmatch & Public)
        -
        - fy_quake (Deathmatch Only) + fy_quake (Deathmatch Only)
      Things we're currently working on:
        -
      • Testing out the #Deathmatch server. -
      • Making the #Public server work 24/7 too. +
      • Testing out the #Deathmatch server. +
      • Making the #Public server work 24/7 too.
      [ waterjones ]

      @@ -185,12 +193,12 @@ Things we're currently working on:
      Removals:
      • Removed maps:
        - fy_crossfire (Deathmatch Only)
        - fy_simpons_street (Deathmatch & Public)
        + fy_crossfire (Deathmatch Only)
        + fy_simpons_street (Deathmatch & Public)
      Things we're currently working on:
        -
      • Trying to fix a bug where health refill gives the same amount of hp for getting a headshot on Deathmatch. (giving +5 hp instead of +10hp) +
      • Trying to fix a bug where health refill gives the same amount of hp for getting a headshot on Deathmatch. (giving +5 hp instead of +10hp)
      [ waterjones ]

      @@ -206,35 +214,35 @@ Things we're currently working on:

      Changes:

      • The plugin that plays the music when you connect to the server is currently absent for the time being. -
      • The slots have been reduced from 32 to 16 because we have never managed to hit more than 10 players yet. -
      • We replaced ammo refill with health refill on #Deathmatch.
        - (+5 hp for a regular kill, +10 hp for a headshot) -
      • The map length has been now reduced from 20 minutes to 10 minutes on #Deathmatch & #Public servers. +
      • The slots have been reduced from 32 to 16 because we have never managed to hit more than 10 players yet. +
      • We replaced ammo refill with health refill on #Deathmatch.
        + (+5 hp for a regular kill, +10 hp for a headshot) +
      • The map length has been now reduced from 20 minutes to 10 minutes on #Deathmatch & #Public servers.
      • Slightly updated the MOTD
      New Additions:
      • Added new maps:
        - aim_edge (Deathmatch & Public)
        - aim_prosto (Deathmatch & Public)
        - aim_taliban (Deathmatch & Public)
        + aim_edge (Deathmatch & Public)
        + aim_prosto (Deathmatch & Public)
        + aim_taliban (Deathmatch & Public)
        - awp_4one (Public Only)
        - awp_space (Public Only)
        - awp_bycastor (Public Only)
        - awp_winter_fresh_b1 (Public Only)
        + awp_4one (Public Only)
        + awp_space (Public Only)
        + awp_bycastor (Public Only)
        + awp_winter_fresh_b1 (Public Only)
        - de_icicle (Deathmatch & Public)
        - de_inferno_winter (Deathmatch & Public)
        - de_slc (Deathmatch & Public)
        + de_icicle (Deathmatch & Public)
        + de_inferno_winter (Deathmatch & Public)
        + de_slc (Deathmatch & Public)
        - fy_blueorange (Deathmatch & Public)
        - fy_crossfire (Deathmatch Only)
        - fy_dust_aim (Deathmatch & Public)
        - fy_party (Deathmatch & Public)
        - fy_sauna (Deathmatch & Public)
        - fy_simpsons_street (Deathmatch & Public)
        - fy_train (Deathmatch & Public)
        + fy_blueorange (Deathmatch & Public)
        + fy_crossfire (Deathmatch Only)
        + fy_dust_aim (Deathmatch & Public)
        + fy_party (Deathmatch & Public)
        + fy_sauna (Deathmatch & Public)
        + fy_simpsons_street (Deathmatch & Public)
        + fy_train (Deathmatch & Public)
      Things we're currently working on:
        @@ -249,34 +257,34 @@ Things we're currently working on:

        [Discord]

        Channels:

          -
        • Added a #players-of-the-month channel for the top ten best #Deathmatch & #Public players. (Competitive is not accounted for because it's barely being played and the Events server doesn't even have a leaderboard). +
        • Added a #players-of-the-month channel for the top ten best #Deathmatch & #Public players. (Competitive is not accounted for because it's barely being played and the Events server doesn't even have a leaderboard).

        [Counter-Strike 1.6 Server Changes]

        Fixes:

          -
        • Fixed a bug on the Classic server where the /rtv command wouldn't work at all. +
        • Fixed a bug on the Classic server where the /rtv command wouldn't work at all.
        Events:
          -
        • "Hangout Weekends" have been abandoned in favour of weekly community events that players themselves vote for. +
        • "Hangout Weekends" have been abandoned in favour of weekly community events that players themselves vote for.
        New additions:
        • Added new maps (from last weekends event):
          - fy_adrenaline (Public & Deathmatch)
          - fy_buzzkill (Public & Deathmatch)
          - fy_buzzkill2 (Public & Deathmatch)
          - fy_matrix (Public only)
          - fy_pool_suite (Public & Deathmatch)
          - fy_simpsons (Public & Deathmatch)
          - fy_spongebob (Public & Deathmatch)
          + fy_adrenaline (Public & Deathmatch)
          + fy_buzzkill (Public & Deathmatch)
          + fy_buzzkill2 (Public & Deathmatch)
          + fy_matrix (Public only)
          + fy_pool_suite (Public & Deathmatch)
          + fy_simpsons (>Public & Deathmatch)
          + fy_spongebob (Public & Deathmatch)
        Things we're currently working on:
        • Getting maps for a pre-planned event that's gonna happen from October 31st till November 3rd. More info about that later.
        • Considering to change the music that plays when a player connects to a server. -
        • Considering to remove ammo refill on Deathmatch in place of health refill to avoid spawn-killing. -
        • Searching for a plugin (or trying to make one) that gives an auditory feedback when fragging someone on Deathmatch. +
        • Considering to remove ammo refill on Deathmatch in place of health refill to avoid spawn-killing. +
        • Searching for a plugin (or trying to make one) that gives an auditory feedback when fragging someone on Deathmatch.
        [ waterjones ]

        @@ -286,18 +294,18 @@ Things we're currently working on:

        [Community]

        Complete Re-branding:

          -
        • Changed our brand name from "COURAGE" to "y2k.cs" +
        • Changed our brand name from "COURAGE" to "y2k.cs"

        [Counter-Strike 1.6 Server Changes]

        Events:

          -
        • There's a new upcoming weekly event called "Hangout Weekends". For more info, go to #events channel. +
        • There's a new upcoming weekly event called "Hangout Weekends". For more info, go to #events channel.

        [Website]

        We now have a website!

        • You can go check it out here!
          -The web page is static so each update is manually written each week/month by hand +The web page is static so each update is manually written each week/month by hand.

        [Steam Group]

          @@ -319,13 +327,13 @@ Things we're currently working on:

          [Counter-Strike 1.6 Server Changes]

          New Changes:

            -
          • Added the Classic and Competitive servers back.
            You can check the IP's in #server-ip channel for more info. +
          • Added the Classic and Competitive servers back.
            You can check the IP's in #server-ip channel for more info.
          • Changed the IP's of all servers. (you still have to use the console to connect to the servers unfortunately)
          New additions:
          • New maps:
            - fy_new_pool_day2 (Classic & Deathmatch) + fy_new_pool_day2 (Classic & Deathmatch)
          Things we're currently working on:
            @@ -339,7 +347,7 @@ Things we're currently working on:

            [Counter-Strike 1.6 Server Changes]

            New Changes:

              -
            • The servers are private (not visible in the server list) due to the usage of tunneling & you can only connect to them using the console:
              connect 147.185.221.18:59742 +
            • The servers are private (not visible in the server list) due to the usage of tunneling & you can only connect to them using the console:
              connect 147.185.221.18:59742
            New additions
              @@ -367,38 +375,38 @@ Things we're currently working on:
              New additions:
              • Added new gamemodes:
                - Classic
                - Competitive (1v1, 2v2 & 5v5) + Classic
                + Competitive (1v1, 2v2 & 5v5)
              • Added new plugins:
                - An improved smoke plugin. (Competitive)
                - A competitive match plugin. (Competitive)
                - A teammate anti-flash plugin. (Classic) + An improved smoke plugin. (Competitive)
                + A competitive match plugin. (Competitive)
                + A teammate anti-flash plugin. (Classic)
              • Added new maps:
                - ak-47_map (Competitive)
                + ak-47_map (Competitive)
                - awp_city (Classic)
                - awp_dust (Classic)
                - awp_india (Classic)
                - awp_library (Classic)
                + awp_city (Classic)
                + awp_dust (Classic)
                + awp_india (Classic)
                + awp_library (Classic)
                - cs_max (Classic & Deathmatch)
                + cs_max (Classic & Deathmatch)
                - de_amr (Classic & Deathmatch)
                - de_avangard (Classic & Deathmatch)
                - de_bretonia (Classic & Deathmatch)
                - de_shortdust (Competitive)
                - de_shortdust2 (Competitive)
                - de_shortinferno (Competitive)
                - de_shorttrain (Competitive)
                - de_westwood (Classic & Deathmatch)
                + de_amr (Classic & Deathmatch)
                + de_avangard (Classic & Deathmatch)
                + de_bretonia (Classic & Deathmatch)
                + de_shortdust (Competitive)
                + de_shortdust2 (Competitive)
                + de_shortinferno (Competitive)
                + de_shorttrain (Competitive)
                + de_westwood (Classic & Deathmatch)
              Things we're currently working on:
                -
              • Testing both Classic and Competitive gamemodes +
              • Testing both Classic and Competitive gamemodes
              [ waterjones ]

              @@ -416,7 +424,7 @@ Things we're currently working on:
            • More map voting improvements. (separate mapcycle configs depending on player count)
            • Balanced out the skillpoints.
            • Made command advertisements less frequent. -
            • Increased the slot size from 16 to 32. +
            • Increased the slot size from 16 to 32.
            New Additions:
              @@ -438,7 +446,7 @@ New Additions:
            • Switched from HLDS to Re-HLDS. (https://github.com/dreamstalker/rehlds).
            • Removed unnecessary modules and plugins.
            • Added support for Non-Steam players. -
            • Disabled the AWP on smaller maps. (aim, fy & 2x2). +
            • Disabled the AWP on smaller maps. (aim, fy & 2x2).
            • Points have been reset!
            Fixes:
            @@ -455,11 +463,11 @@ New additions:
          Added new maps:
            -
          • de_abaddon -
          • de_cpl_fire +
          • de_abaddon +
          • de_cpl_fire
            -
          • fy_poolparty -
          • fy_tuscan +
          • fy_poolparty +
          • fy_tuscan
          Things we're currently working on:
            @@ -488,8 +496,8 @@ Things we're currently working on:
            • Introduced a simplified welcome MOTD with a link to our Discord server.
            • Added an advert plugin that displays simple chat commands like:
              - /discord (gives a link to our discord server in the chat)
              - /contact (gives the owners contact) + /discord (gives a link to our discord server in the chat)
              + /contact (gives the owners contact)

            Things we're currently working on:

              @@ -506,10 +514,10 @@ Upcoming projects:

              powered by nostalgia 2023-2025 - page written by waterjones -
              last edited on: Saturday, February 1st, 2025 @ 09:37 EET
              email us: y2k.cs@proton.me

              +
              last edited on: Monday, February 3rd, 2025 @ 08:33 EET
              email us: y2k.cs@proton.me

              wiby.org we're mobile friendly now! - this website was written on Micro + this website was written on Micro git.x1b.dev consider supporting us y2k.cs diff --git a/webpage/rules.html b/webpage/rules.html index 3ddf93b..53c9932 100644 --- a/webpage/rules.html +++ b/webpage/rules.html @@ -5,6 +5,11 @@ + + + + + @@ -27,8 +32,10 @@ IRC Email Steam - Discord + Discord Guestbook +

              [Latest News]

              + CSDM Overhaul

              @@ -64,7 +71,7 @@

              powered by nostalgia 2023-2025 - page written by waterjones -
              last edited on: Saturday, February 1st, 2025 @ 09:41 EET
              email us: y2k.cs@proton.me

              +
              last edited on: Monday, February 3rd, 2025 @ 08:33 EET
              email us: y2k.cs@proton.me

              wiby.org we're mobile friendly now! this website was written on Micro diff --git a/webpage/screenshots.html b/webpage/screenshots.html index 201c22d..b72c89f 100644 --- a/webpage/screenshots.html +++ b/webpage/screenshots.html @@ -5,6 +5,11 @@ + + + + + @@ -27,8 +32,10 @@ IRC Email Steam - Discord + Discord Guestbook +

              [Latest News]

              + CSDM Overhaul

              @@ -82,7 +89,7 @@

              powered by nostalgia 2023-2025 - page written by waterjones -
              last edited on: Saturday, February 1st, 2025 @ 09:53 EET
              email us: y2k.cs@proton.me

              +
              last edited on: Monday, February 3rd, 2025 @ 08:34 EET
              email us: y2k.cs@proton.me

              wiby.org we're mobile friendly now! this website was written on Micro diff --git a/webpage/servers.html b/webpage/servers.html index 4511eab..1489c7a 100644 --- a/webpage/servers.html +++ b/webpage/servers.html @@ -27,15 +27,17 @@ IRC Email Steam - Discord + Discord Guestbook +

              [Latest News]

              + CSDM Overhaul
              - - + +

              powered by nostalgia 2023-2025 - page written by waterjones -
              last edited on: Saturday, December 1st, 2025 @ 09:53 EET
              email us: y2k.cs@proton.me

              +
              last edited on: Monday, December 3rd, 2025 @ 08:35 EET
              email us: y2k.cs@proton.me

              wiby.org we're mobile friendly now! this website was written on Micro diff --git a/webpage/style.css b/webpage/style.css index 2aa9b21..e4a67f2 100644 --- a/webpage/style.css +++ b/webpage/style.css @@ -115,6 +115,21 @@ iframe { word-wrap: break-word; width: 85%; } +#chatcolor { + color: #ffb000; +} +#tcolor { + color: #ff4040; +} +#ctcolor { + color: #99ccff; +} +#gcolor { + color: #08b806; +} +#speccolor { + color: #cccccc; +} @media only screen and (max-width: 1440px) { /*HD 4:3 PC resolutions*/ body {