tileset early implementation

This commit is contained in:
2024-08-23 09:20:55 +02:00
parent 47148e5213
commit c274d50a64
9 changed files with 5714 additions and 69 deletions

12
objects/tree/tree.gd Normal file
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extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready():
# I AM GROOT
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass

8
objects/tree/tree.tscn Normal file
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[gd_scene load_steps=2 format=3 uid="uid://i3cv1cnv573g"]
[ext_resource type="Script" path="res://objects/tree/tree.gd" id="1_g6nag"]
[node name="Tree" type="Node2D"]
script = ExtResource("1_g6nag")
[node name="Sprite2D" type="Sprite2D" parent="."]