commit 7c2565dc194419c49ee3d8e0f25249a7bae66580 Author: hydroj1 Date: Wed Jan 29 15:37:23 2025 +0200 migration diff --git a/README.md b/README.md new file mode 100644 index 0000000..e69de29 diff --git a/webpage/Draco/Draco.otf b/webpage/Draco/Draco.otf new file mode 100644 index 0000000..4d2120c Binary files /dev/null and b/webpage/Draco/Draco.otf differ diff --git a/webpage/about.html b/webpage/about.html new file mode 100644 index 0000000..c855965 --- /dev/null +++ b/webpage/about.html @@ -0,0 +1,58 @@ + + + + y2k.cs - Powered by Nostalgia + + + + + + +
+y2k.cs +
+
+
+

[Site navigation]

+ Rules + Servers + Map list + About us + Donations + Patch notes + Screenshots +

[Communication]

+ IRC + Email + Steam + Discord + Guestbook +

+
+
+

[Who we are?]

+
+

We are a small community of gamers who enjoy playing old titles, primarily "Counter-Strike 1.6". Most of us come from Northern Europe, primarily the Baltics & Scandiavia. +

+

[What we do?]

+
+

We're currently only hosting "Counter-Strike 1.6" servers that you can check out in the top bar of this site. We might also expand our serverlist to include more games such as "Half-Life Deathmatch" & "Quake III Arena" so stay tuned for that!

+

[What are our goals?]

+
+

Our goals are to provide a vanilla like experience on our servers, keeping it clean & simple. We're also trying to be the most welcoming community out there. +

+
+
+
+
+

powered by nostalgia 2023-2025 - page written by waterjones +
last edited on: Tuesday, January 28th, 2025 @ 11:17 EET
email us: y2k.cs@proton.me

+ wiby.org + we're mobile friendly now! + this website was written on Micro + consider supporting us + y2k.cs +
+
+ + diff --git a/webpage/donate.html b/webpage/donate.html new file mode 100644 index 0000000..92f4f52 --- /dev/null +++ b/webpage/donate.html @@ -0,0 +1,67 @@ + + + + y2k.cs - Powered by Nostalgia + + + + + + +
+y2k.cs +
+
+
+

[Site navigation]

+ Rules + Servers + Map list + About us + Donations + Patch notes + Screenshots +

[Communication]

+ IRC + Email + Steam + Discord + Guestbook +

+
+
+

[Donations are now welcome!]

+
+

[What are the benefits of donating?]

+

By donating, you're helping us to make our servers run 24/7. You're also getting a Supporter role on our Discord server which lets you get all the upcoming content sooner than everyone else & you're ALSO getting a [Supporter] role on our "Counter-Strike" servers which acts as a VIP. That means Slot reservations and parachute access.
+ Once you do donate, please send us your SteamID via our email or DM the owner on Discord: @waterjones so we could give your roles.

+

[How do I donate]?

+

We now have a Ko-fi page! You can do one-time donations but if you want to keep supporting the project, you can do it monthly as well.
+ We tried making the minimum amount as low as possible.

+

[Donation goals]

+

Our donation goal is yearly. To make our servers run 24/7 for a solid year, our goal needs to be roughly around 55.08 Euro. Any excess money will be put aside for other projects such as additional community servers, prize pools for community events or simply donated to charity.
+ Keep in mind that new community servers will increase the yearly goal!

+

[How much donations we got this year?]

+

This year we got 0 / 55.08 Euro.
+ The info might not always be correct because our site is static & everything is being written by hand.

+

[People who donated]

+ +
    +
  • N/A +
      + +
+
+
+
+

powered by nostalgia 2023-2025 - page written by waterjones +
last edited on: Tuesday, January 28th, 2025 @ 11:18 EET
email us: y2k.cs@proton.me

+ wiby.org + we're mobile friendly now! + this website was written on Micro + consider supporting us + y2k.cs +
+
+ + diff --git a/webpage/example1.png b/webpage/example1.png new file mode 100644 index 0000000..ada3323 Binary files /dev/null and b/webpage/example1.png differ diff --git a/webpage/example2.png b/webpage/example2.png new file mode 100644 index 0000000..6c87a56 Binary files /dev/null and b/webpage/example2.png differ diff --git a/webpage/index.html b/webpage/index.html new file mode 100644 index 0000000..d9e50f1 --- /dev/null +++ b/webpage/index.html @@ -0,0 +1,103 @@ + + + + y2k.cs - Powered by Nostalgia + + + + + + +
+y2k.cs +
+
+
+

[Site navigation]

+ Rules + Servers + Map list + About us + Donations + Patch notes + Screenshots +

[Communication]

+ IRC + Email + Steam + Discord + Guestbook +

+
+
+

[Website changes]

[Friday, January 24th, 2025]

+
+

After a few days of work, we have improved our website. We have added a few new pages that you can go & visit if you're interested. We also applied lots of changes so lets get started!

+

Instead of having only the right side panel that's displaying our newest discord members, we now also have a left side panel displaying a simple site nagivation & communication. The left side panel is present on all pages. We also made the right side panel show the best three #Deathmatch & #Classic players.
Considering this page is static & that everything is being updated by hand, the information on the right side panel might not always be correct.

+

We have a screenshot gallery now! You can send your own screenshots to our email. The screenshots can be both hilarious & boastful, tho toxic ones won't be appreciated.
We would highly appreciate if the screenshots were taken in an aspect ratio of 4:3. Any screenshots that were taken in any other aspect ratio will be automatically dismissed unless the screenshots are stretched but retain 4:3 aspect ratio after editing. +

We have "integrated" an IRC webchat into our website. Now you can chat with your friends the old fashioned way! If you're interested in using a standalone IRC client, we highly recommend checking out Pidgin!
Pidgin is only compatible on Windows & Linux. If you're using MacOS, there's Adium.

+

We have a Guestbook!
+ Now you can leave a comment regarding this website, our commmunity, our servers or just say hi!
Bad actors will get their comments deleted & probably banned from commenting on the guestbook.

+

The fonts on our website have changed from a default user font to a web safe font. This was done in order to make our site have a more overall consistent look on all web browsers & to accommodate for resolutions of the past. Here's the first example:

+
+ First Example +
The default font on my system is "Trebuchet MS" at the size of twelve pixels so the text is a bit too big for this resolution.
+ Screenshot taken at 800x600 resolution. + +
+
+

By changing to a smaller font, we not only made the website load properly on a lower resolution, but we also managed to make the site look more closer to the era of the 2000's:

+
+ Second Example +
Now everything fits perfectly.
+ Screenshot taken at 800x600 resolution. + +
+
+

Even tho the fonts should be persistent on all web browsers & operating systems, there could be a small chance of it not being rendered correctly.

+

That should wrap up this post. If you have any burning questions, you can always leave us an email. Hope to see you all on our servers!
+ Happy browsing! +
[ waterjones ]

+

[Full Release]

[Friday, January 17th, 2025]

+
+

Finally, after a little over a year of ups and downs, we finally got a full release! We got both #Deathmatch & #Classic servers working 24/7 & we got a website working too which you're viewing at this very moment! Everything is finally falling into it's place.

+

We did a lot of changes with this release - mostly making our servers as vanilla as possible. We removed a LOT of maps, only keeping the default ones while adding a few more popular community made ones. You can now check the current map list in the top bar. We also removed unused in-game commands such as /rs! And for those who played here while the servers were in testing phase might remember music playing when joining in. That has also been removed for the foreseeable future. Overall a massive overhaul!

+

We're finally moving into the right direction & We cannot wait to see you all playing on our servers!
+Happy fragging! +
[ waterjones ]

+
+
+

New Discord members:

+
    +
  1. friedman6523
    +
  2. robg6364
    +
  3. denimukas
    +
+

Best #Deathmatch players:

+
    +
  1. poppinbeans
    +
  2. y2k.leanlover2013
    +
  3. jFs
    +
+

Best #Classic players:

+
    +
  1. pedra
    +
  2. Romu
    +
  3. Bryst
    +
+

Creator & Head Admin are not accounted for!

+
+
+
+
+

powered by nostalgia 2023-2025 - page written by waterjones +
last edited on: Tuesday, January 28th, 2025 @ 11:18 EET
email us: y2k.cs@proton.me

+ wiby.org + we're mobile friendly now! + this website was written on Micro + consider supporting us + y2k.cs +
+
+ + diff --git a/webpage/irc.html b/webpage/irc.html new file mode 100644 index 0000000..3859e81 --- /dev/null +++ b/webpage/irc.html @@ -0,0 +1,46 @@ + + + + y2k.cs - Powered by Nostalgia + + + + + + +
+y2k.cs +
+
+
+

[Site navigation]

+ Rules + Servers + Map list + About us + Donations + Patch notes + Screenshots +

[Communication]

+ IRC + Email + Steam + Discord + Guestbook +

+
+ +
+
+
+

powered by nostalgia 2023-2025 - page written by waterjones +
last edited on: Tuesday, January 28th, 2025 @ 11:17 EET
email us: y2k.cs@proton.me

+ wiby.org + we're mobile friendly now! + this website was written on Micro + consider supporting us + y2k.cs +
+
+ + diff --git a/webpage/kofi.png b/webpage/kofi.png new file mode 100644 index 0000000..4f010f1 Binary files /dev/null and b/webpage/kofi.png differ diff --git a/webpage/logo.png b/webpage/logo.png new file mode 100644 index 0000000..8441e91 Binary files /dev/null and b/webpage/logo.png differ diff --git a/webpage/maplist.html b/webpage/maplist.html new file mode 100644 index 0000000..d8ea4c4 --- /dev/null +++ b/webpage/maplist.html @@ -0,0 +1,156 @@ + + + + y2k.cs - Powered by Nostalgia + + + + + + +
+y2k.cs +
+
+
+

[Site navigation]

+ Rules + Servers + Map list + About us + Donations + Patch notes + Screenshots +

[Communication]

+ IRC + Email + Steam + Discord + Guestbook +

+
+
+

[Map list]

+

[for #Deathmatch]

+
+

[Aim maps]

+
    +
  • aim_headshot +
  • aim_map +
+

[Hostage maps]

+
    +
  • cs_747 +
  • cs_assault +
  • cs_backalley +
  • cs_estate +
  • cs_havana +
  • cs_italy +
  • cs_mansion +
  • cs_militia +
  • cs_office +
  • cs_siege +
+

[Defusal maps]

+
    +
  • de_aztec +
  • de_cbble +
  • de_chateau +
  • de_dust +
  • de_dust2 +
  • de_inferno +
  • de_mirage +
  • de_nuke +
  • de_rats +
  • de_piranesi +
  • de_prodigy +
  • de_storm +
  • de_survivor +
  • de_torn +
  • de_train +
  • de_tuscan +
  • de_vertigo +
+

[Fight yard maps]

+
    +
  • fy_iceworld +
  • fy_pool_day +
  • fy_snow +
+
+
+

[Map list]

+

[for #Classic]

+
+

[Aim maps]

+
    +
  • aim_headshot +
  • aim_map +
+

[Assassination maps]

+
    +
  • as_oilrig +
+

[AWP maps]

+
    +
  • awp_4one +
  • awp_bycastor +
  • awp_city +
  • awp_dust +
  • awp_india +
  • awp_library +
+

[Hostage maps]

+
    +
  • cs_747 +
  • cs_assault +
  • cs_backalley +
  • cs_estate +
  • cs_havana +
  • cs_italy +
  • cs_militia +
  • cs_office +
  • cs_siege +
+

[Defusal maps]

+
    +
  • de_airstrip +
  • de_aztec +
  • de_cbble +
  • de_chateau +
  • de_dust +
  • de_dust2 +
  • de_inferno +
  • de_mirage +
  • de_nuke +
  • de_piranesi +
  • de_prodigy +
  • de_storm +
  • de_survivor +
  • de_torn +
  • de_train +
  • de_tuscan +
  • de_vertigo +
  • de_westwood +
+

[Fight yard maps]

+
    +
  • fy_iceworld +
  • fy_pool_day +
  • fy_snow +
+
+
+
+
+

powered by nostalgia 2023-2025 - page written by waterjones +
last edited on: Tuesday, January 28th, 2025 @ 11:19 EET
email us: y2k.cs@proton.me

+ wiby.org + we're mobile friendly now! + this website was written on Micro + consider supporting us + y2k.cs +
+
+ + diff --git a/webpage/micro.png b/webpage/micro.png new file mode 100644 index 0000000..5f491e7 Binary files /dev/null and b/webpage/micro.png differ diff --git a/webpage/patchnotes.html b/webpage/patchnotes.html new file mode 100644 index 0000000..2ee7507 --- /dev/null +++ b/webpage/patchnotes.html @@ -0,0 +1,476 @@ + + + + y2k.cs - Powered by Nostalgia + + + + + + +
+y2k.cs +
+
+
+

[Site navigation]

+ Rules + Servers + Map list + About us + Donations + Patch notes + Screenshots +

[Communication]

+ IRC + Email + Steam + Discord + Guestbook +

+
+
+

[v1.0]

+

[Friday, January 17th, 2025]

+
+

[Counter-Strike 1.6 Server Changes]

+

News:
+

    +
  • The #Public server is now working 24/7! You can find the IP in the #server-ip channel. +
  • We now have an early 2000's inspired website. You can check it out here!
    +At the moment, the website is best viewed on the desktop. The mobile version will come out sometime later this year. We also accept contributions like improvements, changes, etc. You can DM @waterjones on Discord for more info about that. +
+Changes:
+
    +
  • The plugin responsible for music that plays when players join in to the server has been turned off indefinitely. +
  • The #Public server has a map length of 90 minutes due to prioritization of rounds rather than map length. The round limit is set to 30. +
+New Additions:
+
    +
  • The MOTD has been improved, now including list of commands that you can type in our in-game chat. +
  • You can also type /command in the in-game chat to get a list of available commands. +
+Removals:
+
    +
  • We removed lots of unused content like maps & models. We're trying to keep our servers as clean & vanilla as possible. +
  • The /rs command which would reset your score has been removed as it is completely useless. +
+[ waterjones ]

+ +

[v0.10.0] +

[Monday, December 30th, 2024]

+
+

[Counter-Strike 1.6 Server Changes]

+

Changes:
+

    +
  • Switched back from Health Refill to Ammo Refill. +
  • Made rocking the vote instant by removing the ten minute wait time.
  • Increased the map time from 10 minutes to 15 minutes. +
  • Updated the ranking names:
    +
    + Plastic [from 0 to 150 points]
    + Wood [from 150 to 600 points]
    + Bronze [from 600 to 1500 points]
    + Silver [from 1500 to 3000 points]
    + Gold [from 3000 to 5000 points]
    + Platinum [from 5000 to 7500 points]
    + Diamond [from 7500 to 10000 points]
    +
+Fixes:
+
    +
  • Fixed a "/top15" command bug where it would not fully display all fifteen players by reverting it to only being ten because of the plugin's MOTD character limit. Gonna keep the same "/top15" command for convenience. +
  • Fixed some of the missing maps by adding them back to the mapcycle.
+Removals:
+
    +
  • Removed lots of unused assets like unplayed maps, unused models & textures. +
+Things we're currently working on:
+
    +
  • Currently in the midst of producing our own Ambient Jungle/Intelligent DnB snippets to replace the current server music. +
  • There were a few instances of people not being able to connect to our servers either due to auth errors or random permanent bans which the latter happens out of our control. If you encounter anything similar to that, please inform us in the #complaints channel or inform @waterjones on Discord personally for more help.
    +
+[ waterjones ]

+ +

[v0.9.0]

+

[Friday, December 20th, 2024]

+
+

[Counter-Strike 1.6 Server Changes]

+

Changes:
+

    +
  • The #Deathmatch server is now working 24/7!
    + You can check the new IP in the #server-ip channel. +
  • The music that plays when you connect to the server is back. +
  • For those who are wondering, here's the current list of songs that are played when you connect:
    +
    +
  • Removed the AWP on new smaller maps in #Deathmatch. +
+New Additions:
+
    +
  • Fixed & changed skyboxes on most maps. +
  • Added new maps:
    + aim_crazyjump (Deathmatch & Public)
    +
    + de_c4 (Deathmatch & Public)
    + de_kabul (Deathmatch & Public)
    +
    + fy_quake (Deathmatch Only) +
+Things we're currently working on:
+
    +
  • Testing out the #Deathmatch server. +
  • Making the #Public server work 24/7 too. +
+[ waterjones ]

+ +

[v0.8.1]

+

[Wednesday, October 30th, 2024]

+
+

[Counter-Strike 1.6 Server Changes]

+

Changes:
+

    +
  • Tidied up the point messages. +
  • Added more maps to the empty map cycle. +
+Removals:
+
    +
  • Removed maps:
    + fy_crossfire (Deathmatch Only)
    + fy_simpons_street (Deathmatch & Public)
    +
+Things we're currently working on:
+
    +
  • Trying to fix a bug where health refill gives the same amount of hp for getting a headshot on Deathmatch. (giving +5 hp instead of +10hp) +
+[ waterjones ]

+ +

[v0.8.0]

+

[Monday, October 28th, 2024]

+
+

[Discord]

+

Channels:
+

    +
  • You can now pick your favorite game mode roles on the #pick-your-roles channel. +

+

[Counter-Strike 1.6 Server Changes]

+

Changes:

+
    +
  • The plugin that plays the music when you connect to the server is currently absent for the time being. +
  • The slots have been reduced from 32 to 16 because we have never managed to hit more than 10 players yet. +
  • We replaced ammo refill with health refill on #Deathmatch.
    + (+5 hp for a regular kill, +10 hp for a headshot) +
  • The map length has been now reduced from 20 minutes to 10 minutes on #Deathmatch & #Public servers. +
  • Slightly updated the MOTD +
+New Additions:
+
    +
  • Added new maps:
    + aim_edge (Deathmatch & Public)
    + aim_prosto (Deathmatch & Public)
    + aim_taliban (Deathmatch & Public)
    +
    + awp_4one (Public Only)
    + awp_space (Public Only)
    + awp_bycastor (Public Only)
    + awp_winter_fresh_b1 (Public Only)
    +
    + de_icicle (Deathmatch & Public)
    + de_inferno_winter (Deathmatch & Public)
    + de_slc (Deathmatch & Public)
    +
    + fy_blueorange (Deathmatch & Public)
    + fy_crossfire (Deathmatch Only)
    + fy_dust_aim (Deathmatch & Public)
    + fy_party (Deathmatch & Public)
    + fy_sauna (Deathmatch & Public)
    + fy_simpsons_street (Deathmatch & Public)
    + fy_train (Deathmatch & Public)
    +
+Things we're currently working on:
+
    +
  • Finishing to compile the list of creepy & unsettling maps for the Halloween themed event. +
  • Re-writing our webpage to make it look even more late 90's - 2000's esque. Any contributions are welcome. +
+[ waterjones ]

+ +

[v0.7.0]

+

[Thursday, October 24th, 2024

+
+

[Discord]

+

Channels:
+

    +
  • Added a #players-of-the-month channel for the top ten best #Deathmatch & #Public players. (Competitive is not accounted for because it's barely being played and the Events server doesn't even have a leaderboard). +

+

[Counter-Strike 1.6 Server Changes]

+

Fixes:
+

    +
  • Fixed a bug on the Classic server where the /rtv command wouldn't work at all. +
+Events:
+
    +
  • "Hangout Weekends" have been abandoned in favour of weekly community events that players themselves vote for. +
+New additions:
+
    +
  • Added new maps (from last weekends event):
    + fy_adrenaline (Public & Deathmatch)
    + fy_buzzkill (Public & Deathmatch)
    + fy_buzzkill2 (Public & Deathmatch)
    + fy_matrix (Public only)
    + fy_pool_suite (Public & Deathmatch)
    + fy_simpsons (Public & Deathmatch)
    + fy_spongebob (Public & Deathmatch)
    +
+Things we're currently working on:
+
    +
  • Getting maps for a pre-planned event that's gonna happen from October 31st till November 3rd. More info about that later. +
  • Considering to change the music that plays when a player connects to a server. +
  • Considering to remove ammo refill on Deathmatch in place of health refill to avoid spawn-killing. +
  • Searching for a plugin (or trying to make one) that gives an auditory feedback when fragging someone on Deathmatch. +
+[ waterjones ]

+ +

[v0.6.0]

+

[Wednesday, July 17th, 2024]

+
+

[Community]

+

Complete Re-branding:
+

    +
  • Changed our brand name from "COURAGE" to "y2k.cs" +

+

[Counter-Strike 1.6 Server Changes]

+

Events:
+

    +
  • There's a new upcoming weekly event called "Hangout Weekends". For more info, go to #events channel. +

+

[Website]

+

We now have a website!
+

    +
  • You can go check it out here!
    +The web page is static so each update is manually written each week/month by hand +

+

[Steam Group]

+
    +
  • Feel free to join our new steam group!
    +Click here!
    +
+ +[ waterjones ]

+ +

[v0.5.0]

+

[Satuday, April 27th, 2024]

+
+

[Discord Server Changes]

+
    +
  • Changed the server colours for the five millionth time. +
+

[Counter-Strike 1.6 Server Changes]

+

New Changes:
+

    +
  • Added the Classic and Competitive servers back.
    You can check the IP's in #server-ip channel for more info. +
  • Changed the IP's of all servers. (you still have to use the console to connect to the servers unfortunately) +
+New additions:
+
    +
  • New maps:
    + fy_new_pool_day2 (Classic & Deathmatch) +
+Things we're currently working on:
+
    +
  • Re-branding ourselves. +
+[ waterjones ]

+ +

[v0.4.0]

+

[Friday, March 29th, 2024]

+
+

[Counter-Strike 1.6 Server Changes]

+

New Changes:
+

    +
  • The servers are private (not visible in the server list) due to the usage of tunneling & you can only connect to them using the console:
    connect 147.185.221.18:59742 +
+New additions
+
    +
  • Changed the MOTD to display a picture of a bald guy smoking for no reason. +
+Removed plugins
+
    +
  • Removed a bot that displays our discord server's invite link in the scoreboard. +
  • Removed the advertising plugin that displayed our server invite link. +
+Things we're currently working on:
+
    +
  • Reviving this goddamn community +
+[ waterjones ]

+ +

[v0.3.0]

+

Jan 11th 2024

+
+

[Counter-Strike 1.6 Server Changes]

+

New Changes:
+

    +
  • Removed the damage meter plugin +
+New additions:
+
    +
  • Added new gamemodes:
    + Classic
    + Competitive (1v1, 2v2 & 5v5) +
+
    +
  • Added new plugins:
    + An improved smoke plugin. (Competitive)
    + A competitive match plugin. (Competitive)
    + A teammate anti-flash plugin. (Classic) +
+
    +
  • Added new maps:
    + ak-47_map (Competitive)
    +
    + awp_city (Classic)
    + awp_dust (Classic)
    + awp_india (Classic)
    + awp_library (Classic)
    +
    + cs_max (Classic & Deathmatch)
    +
    + de_amr (Classic & Deathmatch)
    + de_avangard (Classic & Deathmatch)
    + de_bretonia (Classic & Deathmatch)
    + de_shortdust (Competitive)
    + de_shortdust2 (Competitive)
    + de_shortinferno (Competitive)
    + de_shorttrain (Competitive)
    + de_westwood (Classic & Deathmatch)
    +
+Things we're currently working on:
+
    +
  • Testing both Classic and Competitive gamemodes +
+[ waterjones ]

+ +

[v0.2.1]

+

[Friday, January 5th, 2024]

+
+

[Discord Server Changes]

+

New additions:
+

    +
  • Added a server status bot. +

+

[Counter-Strike 1.6 Server Changes]

+

Improvements:
+

    +
  • More map voting improvements. (separate mapcycle configs depending on player count) +
  • Balanced out the skillpoints. +
  • Made command advertisements less frequent. +
  • Increased the slot size from 16 to 32. +
+New Additions:
+
    +
  • Added a bot in spectators that displays our community's server invite link. +
+[ waterjones ]

+ +

[v0.2.0]

+

[Thursday, January 4th, 2024]

+
+

[Discord Server Changes]

+

New additions:
+

    +
  • Added a forums channel! (Make sure to read the pinned posts for each tag before making your own). +

+

[Counter-Strike 1.6 Server Changes]

+

New Changes:
+

    +
  • Switched from HLDS to Re-HLDS. (https://github.com/dreamstalker/rehlds). +
  • Removed unnecessary modules and plugins. +
  • Added support for Non-Steam players. +
  • Disabled the AWP on smaller maps. (aim, fy & 2x2). +
  • Points have been reset! +
+Fixes:
+
    +
  • Fixed a bug where the 'rtv' command wouldn't work. (only rockthevote would). +
+New additions:
+
    +
  • Added new plugins: +
  • A demo recorder. +
  • An Admin Spectator ESP plugin. +
  • A screenshot tool for admins. +
  • Improved banning system. +
+Added new maps:
+
    +
  • de_abaddon +
  • de_cpl_fire +
    +
  • fy_poolparty +
  • fy_tuscan +
+Things we're currently working on:
+
    +
  • Fixing a damage metre plugin bug that stops displaying given and received damage after a map restart. +
  • Testing out the Non-steam support. +
+[ waterjones ]

+ +

[v0.1.0]

+

[Thursday, December 28th, 2023]

+
+

[Discord Server Changes]

+ +

New additions:
+

    +
  • Expanded the #rules channel to include game server rules. +
  • Added a channel that displays our server IP's. +
+Things we're currently working on:
+
    +
  • Attempting to integrate a forum like section in our Discord server to avoid an unnecessary need for a website.
    + But we decided to make a website anyways LMAO!!! +

+

[Game Server Changes]

+

New additions:
+

    +
  • Introduced a simplified welcome MOTD with a link to our Discord server. +
  • Added an advert plugin that displays simple chat commands like:
    + /discord (gives a link to our discord server in the chat)
    + /contact (gives the owners contact) +

+

Things we're currently working on:
+

    +
  • Testing out the servers, looking for any bugs or inconsistencies. +
+Upcoming projects: +
    +
  • A deathmatch server for CS: Source. +
  • Making our servers run 24/7. (hopefully in the near future) +
+ [ waterjones ]

+
+
+
+
+

powered by nostalgia 2023-2025 - page written by waterjones +
last edited on: Tuesday, January 28th, 2025 @ 11:19 EET
email us: y2k.cs@proton.me

+ wiby.org + we're mobile friendly now! + this website was written on Micro + consider supporting us + y2k.cs +
+
+ + diff --git a/webpage/rules.html b/webpage/rules.html new file mode 100644 index 0000000..b80c74a --- /dev/null +++ b/webpage/rules.html @@ -0,0 +1,74 @@ + + + + y2k.cs - Powered by Nostalgia + + + + + + +
+y2k.cs +
+
+
+

[Site navigation]

+ Rules + Servers + Map list + About us + Donations + Patch notes + Screenshots +

[Communication]

+ IRC + Email + Steam + Discord + Guestbook +

+
+
+

[In-Game Rules]

+
+

[Cheating]

+
    +
  1. Don't use cheats that artificially enhance your aiming. +
  2. Don't use cheats that help you see through solid surfaces (like wallhacks). +
  3. Don't use any third party scripts or any aliases that give you an unfair advantage. +
  4. Don't use coloured or any other visibility enhancing models. +
+

We don't take such actions lightly so if you'll get caught using & abusing any of these aformentioned cheats & or scripts, you'll get banned PERMANENTLY!

+

There is a chance that you might get falsely banned. For that reason, we have a forum in our Discord server that guides you on how to get yourself unbanned.

+

[Admin abusing]

+
    +
  1. Don't slay, kick or ban a player from hate. Don't do the same without a concrete reason. +
  2. Please follow the rules provided here & don't make up your own +
  3. You can't change the map unless there's a reason (you can only change to a smaller map if there are less players or vice versa). +
+

If you'll abuse any of these, you will get your admin privileges REVOKED!

+

There is a chance that you might get banned for a few weeks as well. +

[Player Behaviour]

+
    +
  1. Treat others the same way you want to be treated. +
  2. Don't be racist or LGBTphobic: +
    This includes racial & LGBT slurs or nicknames that are specifically targeted to harass such members. +
  3. Don't advertise other servers. +
+

If you'll break any of these rules, you'll get banned for two weeks without any warning!

+
+
+
+
+

powered by nostalgia 2023-2025 - page written by waterjones +
last edited on: Tuesday, January 28th, 2025 @ 11:19 EET
email us: y2k.cs@proton.me

+ wiby.org + we're mobile friendly now! + this website was written on Micro + consider supporting us + y2k.cs +
+
+ + diff --git a/webpage/sc1.png b/webpage/sc1.png new file mode 100644 index 0000000..6ebc8f2 Binary files /dev/null and b/webpage/sc1.png differ diff --git a/webpage/sc2.png b/webpage/sc2.png new file mode 100644 index 0000000..d998346 Binary files /dev/null and b/webpage/sc2.png differ diff --git a/webpage/sc3.png b/webpage/sc3.png new file mode 100644 index 0000000..1cdd6f6 Binary files /dev/null and b/webpage/sc3.png differ diff --git a/webpage/sc4.png b/webpage/sc4.png new file mode 100644 index 0000000..7293ba3 Binary files /dev/null and b/webpage/sc4.png differ diff --git a/webpage/sc5.png b/webpage/sc5.png new file mode 100644 index 0000000..50a6d07 Binary files /dev/null and b/webpage/sc5.png differ diff --git a/webpage/screenshots.html b/webpage/screenshots.html new file mode 100644 index 0000000..b5cf304 --- /dev/null +++ b/webpage/screenshots.html @@ -0,0 +1,85 @@ + + + + y2k.cs - Powered by Nostalgia + + + + + + +
+y2k.cs +
+
+
+

[Site navigation]

+ Rules + Servers + Map list + About us + Donations + Patch notes + Screenshots +

[Communication]

+ IRC + Email + Steam + Discord + Guestbook +

+
+
+
+
+ How he float? +
Ascending to heaven.
+ Screenshot taken at 800x600 resolution
by waterjones. +
+
+
+
+ Look mom, we're famous +
Most trafic we've ever gotten since launch.
+ Screenshot taken at 800x600 resolution
by waterjones. +
+
+
+
+ Instant success +
First day after launching our #Classic server.
+ Screenshot taken at 800x600 resolution
by waterjones. +
+
+
+
+ It gives you magical floating powers! +
Magical green crate.
+ Screenshot taken at 800x600 resolution
by waterjones. +
+
+
+
+ Whacha lookin' at? +
A screenshot worth a thousand frames.
+ Screenshot taken at 800x600 resolution
by waterjones. +
+
+
+

You can contribute to this gallery by sending your screenshots to our email.

+
+
+
+
+
+

powered by nostalgia 2023-2025 - page written by waterjones +
last edited on: Tuesday, January 28th, 2025 @ 11:19 EET
email us: y2k.cs@proton.me

+ wiby.org + we're mobile friendly now! + this website was written on Micro + consider supporting us + y2k.cs +
+
+ + diff --git a/webpage/servers.html b/webpage/servers.html new file mode 100644 index 0000000..650aa71 --- /dev/null +++ b/webpage/servers.html @@ -0,0 +1,44 @@ + + + + y2k.cs - Powered by Nostalgia + + + + + + +
+y2k.cs +
+
+
+

[Site navigation]

+ Rules + Servers + Map list + About us + Donations + Patch notes + Screenshots +

[Communication]

+ IRC + Email + Steam + Discord + Guestbook +
+ + +
+
+

powered by nostalgia 2023-2025 - page written by waterjones +
last edited on: Tuesday, January 28th, 2025 @ 11:20 EET
email us: y2k.cs@proton.me

+ wiby.org + we're mobile friendly now! + this website was written on Micro + consider supporting us + y2k.cs +
+ + diff --git a/webpage/style.css b/webpage/style.css new file mode 100644 index 0000000..786e839 --- /dev/null +++ b/webpage/style.css @@ -0,0 +1,163 @@ +* { + box-sizing: border-box; +} +/* +.foo { + display: -webkit-box; + display: -moz-box; + display: -ms-flexbox; + display: -webkit-flex; + display: flex; + -webkit-box-orient: horizontal; + -moz-box-orient: horizontal; + -webkit-box-direction: normal; + -moz-box-direction: normal; + -webkit-flex-direction: row; + -ms-flex-direction: row; + flex-direction: row; +} +*/ +body { + font-family: Arial, Helvetica, sans-serif; + font-size: 12px; + line-height: 14px; + background-color: black; + padding: 0.5%; +} +html * { + color: white; +} +@font-face { + font-family: 'Draco'; + src: url('Draco/Draco.otf'); + format("opentype"); +} +a { + display: block; + padding: 0; + text-decoration: none; + width: 100%; + } +#adless { + color: grey; + display: inline; + padding: 0; + margin-left: 0; + text-decoration: underline; +} +#aimage { + display: inline; + padding: 0; +} +ol { + padding-left: 12px; +} +li { + word-wrap: break-word; + width: 97%; +} +hr { + margin-right: 16px; + color: grey; +} +.clickable-image { + width: 60%; + height: auto; + object-fit: cover; + border: 1px solid #fff; +} +.clickable-image:active { + width:70%; + height:auto; +} +a:hover { + color: #999999; +} +p { + word-wrap: break-word; + width: 97%; +} +#grad { + background-image: linear-gradient(to right, black, transparent), url('webpagebackground.png'); + background-size: cover; + padding: 12px; + border: 1px solid #fff; + max-width: 100%; + } +.container { + display: flex; + word-wrap: break-word; +} +.box { + flex: 1; + max-width: 18%; + margin-top: 12px; + padding-left: 12px; + border: 1px solid #fff; +} +.boxmiddle { + flex: 2; + margin-top: 12px; + margin-left: 12px; + margin-right: 12px; + padding-left: 12px; + border: 1px solid #fff; +} +.boxmiddleright { + flex: 2; + margin-top: 12px; + margin-left: 12px; + padding-left: 12px; + border: 1px solid #fff; +} +iframe { + border: 1px solid #fff; + height: 72vh; + width: 82%; + margin-top: 12px; + margin-left: 12px; +} +#ifix { + max-width: 100%; + padding-bottom: 12px; +} +#smoltext { + color: grey; + font-size: 11px; +} +#textfix { + word-wrap: break-word; + width: 85%; +} +@media only screen and (max-width: 750px) { +/* mobile phones*/ + .box, .container { + display: block; + max-width: 100%; + margin-top: 12px; + } + .boxmiddle, .boxmiddleright { + display: block; + max-width: 100%; + margin-left: 0; + margin-right: 0; + } + iframe{ + margin-top: 12px; + margin-left: 0; + width:100%; + } + #ifix{ + width:100%; + } + .clickable-image { + width: 80%; + height: auto; + object-fit: cover; + border: 1px solid #fff; + } + .clickable-image:active { + width:90%; + height:auto; + } +} diff --git a/webpage/webpagebackground.png b/webpage/webpagebackground.png new file mode 100644 index 0000000..ba67d4d Binary files /dev/null and b/webpage/webpagebackground.png differ diff --git a/webpage/y2kcsbutton.png b/webpage/y2kcsbutton.png new file mode 100644 index 0000000..6652be6 Binary files /dev/null and b/webpage/y2kcsbutton.png differ